FFmpeg coverage


Directory: ../../../ffmpeg/
File: src/libavfilter/vf_fftdnoiz.c
Date: 2026-09-28 11:37:26
Exec Total Coverage
Lines: 0 386 0.0%
Functions: 0 14 0.0%
Branches: 0 187 0.0%

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1 /*
2 * This file is part of FFmpeg.
3 *
4 * FFmpeg is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * FFmpeg is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with FFmpeg; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
17 */
18
19 #include <float.h>
20
21 #include "libavutil/common.h"
22 #include "libavutil/imgutils.h"
23 #include "libavutil/mem.h"
24 #include "libavutil/opt.h"
25 #include "libavutil/pixdesc.h"
26 #include "libavutil/tx.h"
27
28 #include "filters.h"
29 #include "video.h"
30 #include "window_func.h"
31
32 #define MAX_BLOCK 256
33 #define MAX_THREADS 32
34
35 enum BufferTypes {
36 CURRENT,
37 PREV,
38 NEXT,
39 BSIZE
40 };
41
42 typedef struct PlaneContext {
43 int planewidth, planeheight;
44 int nox, noy;
45 int b;
46 int o;
47 float n;
48
49 float *buffer[MAX_THREADS][BSIZE];
50 AVComplexFloat *hdata[MAX_THREADS], *vdata[MAX_THREADS];
51 AVComplexFloat *hdata_out[MAX_THREADS], *vdata_out[MAX_THREADS];
52 int data_linesize;
53 int buffer_linesize;
54 } PlaneContext;
55
56 typedef struct FFTdnoizContext {
57 const AVClass *class;
58
59 float sigma;
60 float amount;
61 int block_size;
62 float overlap;
63 int method;
64 int window;
65 int nb_prev;
66 int nb_next;
67 int planesf;
68
69 AVFrame *prev, *cur, *next;
70
71 int depth;
72 int nb_planes;
73 int nb_threads;
74 PlaneContext planes[4];
75 float win[MAX_BLOCK][MAX_BLOCK];
76
77 AVTXContext *fft[MAX_THREADS], *ifft[MAX_THREADS];
78 AVTXContext *fft_r[MAX_THREADS], *ifft_r[MAX_THREADS];
79
80 av_tx_fn tx_fn, itx_fn;
81 av_tx_fn tx_r_fn, itx_r_fn;
82
83 void (*import_row)(AVComplexFloat *dst, uint8_t *src, int rw, float scale, float *win, int off);
84 void (*export_row)(AVComplexFloat *src, uint8_t *dst, int rw, int depth, float *win);
85 } FFTdnoizContext;
86
87 #define OFFSET(x) offsetof(FFTdnoizContext, x)
88 #define FLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM
89 #define TFLAGS AV_OPT_FLAG_FILTERING_PARAM|AV_OPT_FLAG_VIDEO_PARAM|AV_OPT_FLAG_RUNTIME_PARAM
90 static const AVOption fftdnoiz_options[] = {
91 { "sigma", "set denoise strength",
92 OFFSET(sigma), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0, 100, .flags = TFLAGS },
93 { "amount", "set amount of denoising",
94 OFFSET(amount), AV_OPT_TYPE_FLOAT, {.dbl=1}, 0.01, 1, .flags = TFLAGS },
95 { "block", "set block size",
96 OFFSET(block_size), AV_OPT_TYPE_INT, {.i64=32}, 8, MAX_BLOCK, .flags = FLAGS },
97 { "overlap", "set block overlap",
98 OFFSET(overlap), AV_OPT_TYPE_FLOAT, {.dbl=0.5}, 0.2, 0.8, .flags = FLAGS },
99 { "method", "set method of denoising",
100 OFFSET(method), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, .flags = TFLAGS, .unit = "method" },
101 { "wiener", "wiener method",
102 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, .flags = TFLAGS, .unit = "method" },
103 { "hard", "hard thresholding",
104 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, .flags = TFLAGS, .unit = "method" },
105 { "prev", "set number of previous frames for temporal denoising",
106 OFFSET(nb_prev), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, .flags = FLAGS },
107 { "next", "set number of next frames for temporal denoising",
108 OFFSET(nb_next), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, .flags = FLAGS },
109 { "planes", "set planes to filter",
110 OFFSET(planesf), AV_OPT_TYPE_INT, {.i64=7}, 0, 15, .flags = TFLAGS },
111 WIN_FUNC_OPTION("window", OFFSET(window), FLAGS, WFUNC_HANNING),
112 { NULL }
113 };
114
115 AVFILTER_DEFINE_CLASS(fftdnoiz);
116
117 static const enum AVPixelFormat pix_fmts[] = {
118 AV_PIX_FMT_GRAY8, AV_PIX_FMT_GRAY9,
119 AV_PIX_FMT_GRAY10, AV_PIX_FMT_GRAY12,
120 AV_PIX_FMT_GRAY14, AV_PIX_FMT_GRAY16,
121 AV_PIX_FMT_YUV410P, AV_PIX_FMT_YUV411P,
122 AV_PIX_FMT_YUV420P, AV_PIX_FMT_YUV422P,
123 AV_PIX_FMT_YUV440P, AV_PIX_FMT_YUV444P,
124 AV_PIX_FMT_YUVJ420P, AV_PIX_FMT_YUVJ422P,
125 AV_PIX_FMT_YUVJ440P, AV_PIX_FMT_YUVJ444P,
126 AV_PIX_FMT_YUVJ411P,
127 AV_PIX_FMT_YUV420P9, AV_PIX_FMT_YUV422P9, AV_PIX_FMT_YUV444P9,
128 AV_PIX_FMT_YUV420P10, AV_PIX_FMT_YUV422P10, AV_PIX_FMT_YUV444P10,
129 AV_PIX_FMT_YUV440P10,
130 AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV422P12, AV_PIX_FMT_YUV420P12,
131 AV_PIX_FMT_YUV440P12,
132 AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV422P14, AV_PIX_FMT_YUV420P14,
133 AV_PIX_FMT_YUV420P16, AV_PIX_FMT_YUV422P16, AV_PIX_FMT_YUV444P16,
134 AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10,
135 AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
136 AV_PIX_FMT_YUVA420P, AV_PIX_FMT_YUVA422P, AV_PIX_FMT_YUVA444P,
137 AV_PIX_FMT_YUVA444P9, AV_PIX_FMT_YUVA444P10, AV_PIX_FMT_YUVA444P12, AV_PIX_FMT_YUVA444P16,
138 AV_PIX_FMT_YUVA422P9, AV_PIX_FMT_YUVA422P10, AV_PIX_FMT_YUVA422P12, AV_PIX_FMT_YUVA422P16,
139 AV_PIX_FMT_YUVA420P9, AV_PIX_FMT_YUVA420P10, AV_PIX_FMT_YUVA420P16,
140 AV_PIX_FMT_GBRAP, AV_PIX_FMT_GBRAP10, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRAP16,
141 AV_PIX_FMT_NONE
142 };
143
144 typedef struct ThreadData {
145 float *src, *dst;
146 } ThreadData;
147
148 ✗ static void import_row8(AVComplexFloat *dst, uint8_t *src, int rw,
149 float scale, float *win, int off)
150 {
151 ✗ for (int j = 0; j < rw; j++) {
152 ✗ const int i = abs(j + off);
153 ✗ dst[j].re = src[i] * scale * win[j];
154 ✗ dst[j].im = 0.f;
155 }
156 ✗ }
157
158 ✗ static void export_row8(AVComplexFloat *src, uint8_t *dst, int rw, int depth, float *win)
159 {
160 ✗ for (int j = 0; j < rw; j++)
161 ✗ dst[j] = av_clip_uint8(lrintf(src[j].re / win[j]));
162 ✗ }
163
164 ✗ static void import_row16(AVComplexFloat *dst, uint8_t *srcp, int rw,
165 float scale, float *win, int off)
166 {
167 ✗ uint16_t *src = (uint16_t *)srcp;
168
169 ✗ for (int j = 0; j < rw; j++) {
170 ✗ const int i = abs(j + off);
171 ✗ dst[j].re = src[i] * scale * win[j];
172 ✗ dst[j].im = 0;
173 }
174 ✗ }
175
176 ✗ static void export_row16(AVComplexFloat *src, uint8_t *dstp, int rw, int depth, float *win)
177 {
178 ✗ uint16_t *dst = (uint16_t *)dstp;
179
180 ✗ for (int j = 0; j < rw; j++)
181 ✗ dst[j] = av_clip_uintp2_c(lrintf(src[j].re / win[j]), depth);
182 ✗ }
183
184 ✗ static int config_input(AVFilterLink *inlink)
185 {
186 ✗ AVFilterContext *ctx = inlink->dst;
187 const AVPixFmtDescriptor *desc;
188 ✗ FFTdnoizContext *s = ctx->priv;
189 float lut[MAX_BLOCK + 1];
190 float overlap;
191 int i;
192
193 ✗ desc = av_pix_fmt_desc_get(inlink->format);
194 ✗ s->depth = desc->comp[0].depth;
195
196 ✗ if (s->depth <= 8) {
197 ✗ s->import_row = import_row8;
198 ✗ s->export_row = export_row8;
199 } else {
200 ✗ s->import_row = import_row16;
201 ✗ s->export_row = export_row16;
202 }
203
204 ✗ s->planes[1].planewidth = s->planes[2].planewidth = AV_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
205 ✗ s->planes[0].planewidth = s->planes[3].planewidth = inlink->w;
206 ✗ s->planes[1].planeheight = s->planes[2].planeheight = AV_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
207 ✗ s->planes[0].planeheight = s->planes[3].planeheight = inlink->h;
208
209 ✗ s->nb_planes = av_pix_fmt_count_planes(inlink->format);
210 ✗ s->nb_threads = FFMIN(ff_filter_get_nb_threads(ctx), MAX_THREADS);
211
212 ✗ for (int i = 0; i < s->nb_threads; i++) {
213 ✗ float scale = 1.f, iscale = 1.f;
214 int ret;
215
216 ✗ if ((ret = av_tx_init(&s->fft[i], &s->tx_fn, AV_TX_FLOAT_FFT,
217 ✗ 0, s->block_size, &scale, 0)) < 0 ||
218 ✗ (ret = av_tx_init(&s->ifft[i], &s->itx_fn, AV_TX_FLOAT_FFT,
219 ✗ 1, s->block_size, &iscale, 0)) < 0 ||
220 ✗ (ret = av_tx_init(&s->fft_r[i], &s->tx_r_fn, AV_TX_FLOAT_FFT,
221 ✗ 0, 1 + s->nb_prev + s->nb_next, &scale, 0)) < 0 ||
222 ✗ (ret = av_tx_init(&s->ifft_r[i], &s->itx_r_fn, AV_TX_FLOAT_FFT,
223 ✗ 1, 1 + s->nb_prev + s->nb_next, &iscale, 0)) < 0)
224 ✗ return ret;
225 }
226
227 ✗ for (i = 0; i < s->nb_planes; i++) {
228 ✗ PlaneContext *p = &s->planes[i];
229 int size;
230
231 ✗ p->b = s->block_size;
232 ✗ p->n = 1.f / (p->b * p->b);
233 ✗ p->o = lrintf(p->b * s->overlap);
234 ✗ size = p->b - p->o;
235 ✗ p->nox = (p->planewidth + (size - 1)) / size;
236 ✗ p->noy = (p->planeheight + (size - 1)) / size;
237
238 ✗ av_log(ctx, AV_LOG_DEBUG, "nox:%d noy:%d size:%d\n", p->nox, p->noy, size);
239
240 ✗ p->buffer_linesize = p->b * sizeof(AVComplexFloat);
241 ✗ p->data_linesize = 2 * p->b * sizeof(float);
242 ✗ for (int j = 0; j < s->nb_threads; j++) {
243 ✗ p->hdata[j] = av_calloc(p->b, p->data_linesize);
244 ✗ p->hdata_out[j] = av_calloc(p->b, p->data_linesize);
245 ✗ p->vdata[j] = av_calloc(p->b, p->data_linesize);
246 ✗ p->vdata_out[j] = av_calloc(p->b, p->data_linesize);
247 ✗ p->buffer[j][CURRENT] = av_calloc(p->b, p->buffer_linesize);
248 ✗ if (!p->buffer[j][CURRENT])
249 ✗ return AVERROR(ENOMEM);
250 ✗ if (s->nb_prev > 0) {
251 ✗ p->buffer[j][PREV] = av_calloc(p->b, p->buffer_linesize);
252 ✗ if (!p->buffer[j][PREV])
253 ✗ return AVERROR(ENOMEM);
254 }
255 ✗ if (s->nb_next > 0) {
256 ✗ p->buffer[j][NEXT] = av_calloc(p->b, p->buffer_linesize);
257 ✗ if (!p->buffer[j][NEXT])
258 ✗ return AVERROR(ENOMEM);
259 }
260 ✗ if (!p->hdata[j] || !p->vdata[j] ||
261 ✗ !p->hdata_out[j] || !p->vdata_out[j])
262 ✗ return AVERROR(ENOMEM);
263 }
264 }
265
266 ✗ generate_window_func(lut, s->block_size + 1, s->window, &overlap);
267
268 ✗ for (int y = 0; y < s->block_size; y++) {
269 ✗ for (int x = 0; x < s->block_size; x++)
270 ✗ s->win[y][x] = lut[y] * lut[x];
271 }
272
273 ✗ return 0;
274 }
275
276 ✗ static void import_block(FFTdnoizContext *s,
277 uint8_t *srcp, int src_linesize,
278 float *buffer, int buffer_linesize, int plane,
279 int jobnr, int y, int x)
280 {
281 ✗ PlaneContext *p = &s->planes[plane];
282 ✗ const int width = p->planewidth;
283 ✗ const int height = p->planeheight;
284 ✗ const int block = p->b;
285 ✗ const int overlap = p->o;
286 ✗ const int hoverlap = overlap / 2;
287 ✗ const int size = block - overlap;
288 ✗ const int bpp = (s->depth + 7) / 8;
289 ✗ const int data_linesize = p->data_linesize / sizeof(AVComplexFloat);
290 ✗ const float scale = 1.f / ((1.f + s->nb_prev + s->nb_next) * s->block_size * s->block_size);
291 ✗ AVComplexFloat *hdata = p->hdata[jobnr];
292 ✗ AVComplexFloat *hdata_out = p->hdata_out[jobnr];
293 ✗ AVComplexFloat *vdata_out = p->vdata_out[jobnr];
294 ✗ const int woff = -hoverlap;
295 ✗ const int hoff = -hoverlap;
296 ✗ const int rh = FFMIN(block, height - y * size + hoverlap);
297 ✗ const int rw = FFMIN(block, width - x * size + hoverlap);
298 ✗ AVComplexFloat *ssrc, *ddst, *dst = hdata, *dst_out = hdata_out;
299 ✗ float *bdst = buffer;
300
301 ✗ buffer_linesize /= sizeof(float);
302
303 ✗ for (int i = 0; i < rh; i++) {
304 ✗ uint8_t *src = srcp + src_linesize * abs(y * size + i + hoff) + x * size * bpp;
305
306 ✗ s->import_row(dst, src, rw, scale, s->win[i], woff);
307 ✗ for (int j = rw; j < block; j++) {
308 ✗ dst[j].re = dst[rw - 1].re;
309 ✗ dst[j].im = 0.f;
310 }
311 ✗ s->tx_fn(s->fft[jobnr], dst_out, dst, sizeof(AVComplexFloat));
312
313 ✗ ddst = dst_out;
314 ✗ dst += data_linesize;
315 ✗ dst_out += data_linesize;
316 }
317
318 ✗ dst = dst_out;
319 ✗ for (int i = rh; i < block; i++) {
320 ✗ for (int j = 0; j < block; j++) {
321 ✗ dst[j].re = ddst[j].re;
322 ✗ dst[j].im = ddst[j].im;
323 }
324
325 ✗ dst += data_linesize;
326 }
327
328 ✗ ssrc = hdata_out;
329 ✗ dst = vdata_out;
330 ✗ for (int i = 0; i < block; i++) {
331 ✗ for (int j = 0; j < block; j++)
332 ✗ dst[j] = ssrc[j * data_linesize + i];
333 ✗ s->tx_fn(s->fft[jobnr], bdst, dst, sizeof(AVComplexFloat));
334
335 ✗ dst += data_linesize;
336 ✗ bdst += buffer_linesize;
337 }
338 ✗ }
339
340 ✗ static void export_block(FFTdnoizContext *s,
341 uint8_t *dstp, int dst_linesize,
342 float *buffer, int buffer_linesize, int plane,
343 int jobnr, int y, int x)
344 {
345 ✗ PlaneContext *p = &s->planes[plane];
346 ✗ const int depth = s->depth;
347 ✗ const int bpp = (depth + 7) / 8;
348 ✗ const int width = p->planewidth;
349 ✗ const int height = p->planeheight;
350 ✗ const int block = p->b;
351 ✗ const int overlap = p->o;
352 ✗ const int hoverlap = overlap / 2;
353 ✗ const int size = block - overlap;
354 ✗ const int data_linesize = p->data_linesize / sizeof(AVComplexFloat);
355 ✗ AVComplexFloat *hdata = p->hdata[jobnr];
356 ✗ AVComplexFloat *hdata_out = p->hdata_out[jobnr];
357 ✗ AVComplexFloat *vdata_out = p->vdata_out[jobnr];
358 ✗ const int rw = FFMIN(size, width - x * size);
359 ✗ const int rh = FFMIN(size, height - y * size);
360 ✗ AVComplexFloat *hdst, *vdst = vdata_out, *hdst_out = hdata_out;
361 ✗ float *bsrc = buffer;
362
363 ✗ hdst = hdata;
364 ✗ buffer_linesize /= sizeof(float);
365
366 ✗ for (int i = 0; i < block; i++) {
367 ✗ s->itx_fn(s->ifft[jobnr], vdst, bsrc, sizeof(AVComplexFloat));
368 ✗ for (int j = 0; j < block; j++)
369 ✗ hdst[j * data_linesize + i] = vdst[j];
370
371 ✗ vdst += data_linesize;
372 ✗ bsrc += buffer_linesize;
373 }
374
375 ✗ hdst = hdata + hoverlap * data_linesize;
376 ✗ for (int i = 0; i < rh && (y * size + i) < height; i++) {
377 ✗ uint8_t *dst = dstp + dst_linesize * (y * size + i) + x * size * bpp;
378
379 ✗ s->itx_fn(s->ifft[jobnr], hdst_out, hdst, sizeof(AVComplexFloat));
380 ✗ s->export_row(hdst_out + hoverlap, dst, rw, depth, s->win[i + hoverlap] + hoverlap);
381
382 ✗ hdst += data_linesize;
383 ✗ hdst_out += data_linesize;
384 }
385 ✗ }
386
387 ✗ static void filter_block3d2(FFTdnoizContext *s, int plane, float *pbuffer, float *nbuffer,
388 int jobnr)
389 {
390 ✗ PlaneContext *p = &s->planes[plane];
391 ✗ const int block = p->b;
392 ✗ const int buffer_linesize = p->buffer_linesize / sizeof(float);
393 ✗ const float depthx = (1 << (s->depth - 8)) * (1 << (s->depth - 8));
394 ✗ const float sigma = s->sigma * depthx / (3.f * s->block_size * s->block_size);
395 ✗ const float limit = 1.f - s->amount;
396 ✗ float *cbuffer = p->buffer[jobnr][CURRENT];
397 ✗ const int method = s->method;
398 ✗ float *cbuff = cbuffer;
399 ✗ float *pbuff = pbuffer;
400 ✗ float *nbuff = nbuffer;
401
402 ✗ for (int i = 0; i < block; i++) {
403 ✗ for (int j = 0; j < block; j++) {
404 AVComplexFloat buffer[BSIZE];
405 AVComplexFloat outbuffer[BSIZE];
406
407 ✗ buffer[0].re = pbuff[2 * j ];
408 ✗ buffer[0].im = pbuff[2 * j + 1];
409
410 ✗ buffer[1].re = cbuff[2 * j ];
411 ✗ buffer[1].im = cbuff[2 * j + 1];
412
413 ✗ buffer[2].re = nbuff[2 * j ];
414 ✗ buffer[2].im = nbuff[2 * j + 1];
415
416 ✗ s->tx_r_fn(s->fft_r[jobnr], outbuffer, buffer, sizeof(AVComplexFloat));
417
418 ✗ for (int z = 0; z < 3; z++) {
419 ✗ const float re = outbuffer[z].re;
420 ✗ const float im = outbuffer[z].im;
421 ✗ const float power = re * re + im * im;
422 float factor;
423
424 ✗ switch (method) {
425 ✗ case 0:
426 ✗ factor = fmaxf(limit, (power - sigma) / (power + 1e-15f));
427 ✗ break;
428 ✗ case 1:
429 ✗ factor = power < sigma ? limit : 1.f;
430 ✗ break;
431 }
432
433 ✗ outbuffer[z].re *= factor;
434 ✗ outbuffer[z].im *= factor;
435 }
436
437 ✗ s->itx_r_fn(s->ifft_r[jobnr], buffer, outbuffer, sizeof(AVComplexFloat));
438
439 ✗ cbuff[2 * j + 0] = buffer[1].re;
440 ✗ cbuff[2 * j + 1] = buffer[1].im;
441 }
442
443 ✗ cbuff += buffer_linesize;
444 ✗ pbuff += buffer_linesize;
445 ✗ nbuff += buffer_linesize;
446 }
447 ✗ }
448
449 ✗ static void filter_block3d1(FFTdnoizContext *s, int plane, float *pbuffer,
450 int jobnr)
451 {
452 ✗ PlaneContext *p = &s->planes[plane];
453 ✗ const int block = p->b;
454 ✗ const int buffer_linesize = p->buffer_linesize / sizeof(float);
455 ✗ const float depthx = (1 << (s->depth - 8)) * (1 << (s->depth - 8));
456 ✗ const float sigma = s->sigma * depthx / (2.f * s->block_size * s->block_size);
457 ✗ const float limit = 1.f - s->amount;
458 ✗ float *cbuffer = p->buffer[jobnr][CURRENT];
459 ✗ const int method = s->method;
460 ✗ float *cbuff = cbuffer;
461 ✗ float *pbuff = pbuffer;
462
463 ✗ for (int i = 0; i < block; i++) {
464 ✗ for (int j = 0; j < block; j++) {
465 AVComplexFloat buffer[BSIZE];
466 AVComplexFloat outbuffer[BSIZE];
467
468 ✗ buffer[0].re = pbuff[2 * j ];
469 ✗ buffer[0].im = pbuff[2 * j + 1];
470
471 ✗ buffer[1].re = cbuff[2 * j ];
472 ✗ buffer[1].im = cbuff[2 * j + 1];
473
474 ✗ s->tx_r_fn(s->fft_r[jobnr], outbuffer, buffer, sizeof(AVComplexFloat));
475
476 ✗ for (int z = 0; z < 2; z++) {
477 ✗ const float re = outbuffer[z].re;
478 ✗ const float im = outbuffer[z].im;
479 ✗ const float power = re * re + im * im;
480 float factor;
481
482 ✗ switch (method) {
483 ✗ case 0:
484 ✗ factor = fmaxf(limit, (power - sigma) / (power + 1e-15f));
485 ✗ break;
486 ✗ case 1:
487 ✗ factor = power < sigma ? limit : 1.f;
488 ✗ break;
489 }
490
491 ✗ outbuffer[z].re *= factor;
492 ✗ outbuffer[z].im *= factor;
493 }
494
495 ✗ s->itx_r_fn(s->ifft_r[jobnr], buffer, outbuffer, sizeof(AVComplexFloat));
496
497 ✗ cbuff[2 * j + 0] = buffer[1].re;
498 ✗ cbuff[2 * j + 1] = buffer[1].im;
499 }
500
501 ✗ cbuff += buffer_linesize;
502 ✗ pbuff += buffer_linesize;
503 }
504 ✗ }
505
506 ✗ static void filter_block2d(FFTdnoizContext *s, int plane,
507 int jobnr)
508 {
509 ✗ PlaneContext *p = &s->planes[plane];
510 ✗ const int block = p->b;
511 ✗ const int method = s->method;
512 ✗ const int buffer_linesize = p->buffer_linesize / sizeof(float);
513 ✗ const float depthx = (1 << (s->depth - 8)) * (1 << (s->depth - 8));
514 ✗ const float sigma = s->sigma * depthx / (s->block_size * s->block_size);
515 ✗ const float limit = 1.f - s->amount;
516 ✗ float *buff = p->buffer[jobnr][CURRENT];
517
518 ✗ for (int i = 0; i < block; i++) {
519 ✗ for (int j = 0; j < block; j++) {
520 float factor, power, re, im;
521
522 ✗ re = buff[j * 2 ];
523 ✗ im = buff[j * 2 + 1];
524 ✗ power = re * re + im * im;
525 ✗ switch (method) {
526 ✗ case 0:
527 ✗ factor = fmaxf(limit, (power - sigma) / (power + 1e-15f));
528 ✗ break;
529 ✗ case 1:
530 ✗ factor = power < sigma ? limit : 1.f;
531 ✗ break;
532 }
533
534 ✗ buff[j * 2 ] *= factor;
535 ✗ buff[j * 2 + 1] *= factor;
536 }
537
538 ✗ buff += buffer_linesize;
539 }
540 ✗ }
541
542 ✗ static int denoise(AVFilterContext *ctx, void *arg,
543 int jobnr, int nb_jobs)
544 {
545 ✗ FFTdnoizContext *s = ctx->priv;
546 ✗ AVFrame *out = arg;
547
548 ✗ for (int plane = 0; plane < s->nb_planes; plane++) {
549 ✗ PlaneContext *p = &s->planes[plane];
550 ✗ const int nox = p->nox;
551 ✗ const int noy = p->noy;
552 ✗ const int slice_start = ff_slice_pos(noy, jobnr, nb_jobs);
553 ✗ const int slice_end = ff_slice_pos(noy, jobnr + 1, nb_jobs);
554
555 ✗ if (!((1 << plane) & s->planesf) || ctx->is_disabled)
556 ✗ continue;
557
558 ✗ for (int y = slice_start; y < slice_end; y++) {
559 ✗ for (int x = 0; x < nox; x++) {
560 ✗ if (s->next) {
561 ✗ import_block(s, s->next->data[plane], s->next->linesize[plane],
562 p->buffer[jobnr][NEXT], p->buffer_linesize, plane,
563 jobnr, y, x);
564 }
565
566 ✗ if (s->prev) {
567 ✗ import_block(s, s->prev->data[plane], s->prev->linesize[plane],
568 p->buffer[jobnr][PREV], p->buffer_linesize, plane,
569 jobnr, y, x);
570 }
571
572 ✗ import_block(s, s->cur->data[plane], s->cur->linesize[plane],
573 p->buffer[jobnr][CURRENT], p->buffer_linesize, plane,
574 jobnr, y, x);
575
576 ✗ if (s->next && s->prev) {
577 ✗ filter_block3d2(s, plane, p->buffer[jobnr][PREV], p->buffer[jobnr][NEXT], jobnr);
578 ✗ } else if (s->next) {
579 ✗ filter_block3d1(s, plane, p->buffer[jobnr][NEXT], jobnr);
580 ✗ } else if (s->prev) {
581 ✗ filter_block3d1(s, plane, p->buffer[jobnr][PREV], jobnr);
582 } else {
583 ✗ filter_block2d(s, plane, jobnr);
584 }
585
586 ✗ export_block(s, out->data[plane], out->linesize[plane],
587 p->buffer[jobnr][CURRENT], p->buffer_linesize, plane,
588 jobnr, y, x);
589 }
590 }
591 }
592
593 ✗ return 0;
594 }
595
596 ✗ static int filter_frame(AVFilterLink *inlink, AVFrame *in)
597 {
598 ✗ AVFilterContext *ctx = inlink->dst;
599 ✗ FFTdnoizContext *s = ctx->priv;
600 ✗ AVFilterLink *outlink = ctx->outputs[0];
601 int direct, plane;
602 AVFrame *out;
603
604 ✗ if (s->nb_next > 0 && s->nb_prev > 0) {
605 ✗ av_frame_free(&s->prev);
606 ✗ s->prev = s->cur;
607 ✗ s->cur = s->next;
608 ✗ s->next = in;
609
610 ✗ if (!s->prev && s->cur) {
611 ✗ s->prev = av_frame_clone(s->cur);
612 ✗ if (!s->prev)
613 ✗ return AVERROR(ENOMEM);
614 }
615 ✗ if (!s->cur)
616 ✗ return 0;
617 ✗ } else if (s->nb_next > 0) {
618 ✗ av_frame_free(&s->cur);
619 ✗ s->cur = s->next;
620 ✗ s->next = in;
621
622 ✗ if (!s->cur)
623 ✗ return 0;
624 ✗ } else if (s->nb_prev > 0) {
625 ✗ av_frame_free(&s->prev);
626 ✗ s->prev = s->cur;
627 ✗ s->cur = in;
628
629 ✗ if (!s->prev)
630 ✗ s->prev = av_frame_clone(s->cur);
631 ✗ if (!s->prev)
632 ✗ return AVERROR(ENOMEM);
633 } else {
634 ✗ s->cur = in;
635 }
636
637 ✗ if (av_frame_is_writable(in) && s->nb_next == 0 && s->nb_prev == 0) {
638 ✗ direct = 1;
639 ✗ out = in;
640 } else {
641 ✗ direct = 0;
642 ✗ out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
643 ✗ if (!out)
644 ✗ return AVERROR(ENOMEM);
645 ✗ av_frame_copy_props(out, s->cur);
646 }
647
648 ✗ ff_filter_execute(ctx, denoise, out, NULL,
649 ✗ FFMIN(s->planes[0].noy, s->nb_threads));
650
651 ✗ for (plane = 0; plane < s->nb_planes; plane++) {
652 ✗ PlaneContext *p = &s->planes[plane];
653
654 ✗ if (!((1 << plane) & s->planesf) || ctx->is_disabled) {
655 ✗ if (!direct)
656 ✗ av_image_copy_plane(out->data[plane], out->linesize[plane],
657 ✗ s->cur->data[plane], s->cur->linesize[plane],
658 ✗ p->planewidth * (1 + (s->depth > 8)), p->planeheight);
659 ✗ continue;
660 }
661 }
662
663 ✗ if (s->nb_next == 0 && s->nb_prev == 0) {
664 ✗ if (direct) {
665 ✗ s->cur = NULL;
666 } else {
667 ✗ av_frame_free(&s->cur);
668 }
669 }
670 ✗ return ff_filter_frame(outlink, out);
671 }
672
673 ✗ static int request_frame(AVFilterLink *outlink)
674 {
675 ✗ AVFilterContext *ctx = outlink->src;
676 ✗ FFTdnoizContext *s = ctx->priv;
677 ✗ int ret = 0;
678
679 ✗ ret = ff_request_frame(ctx->inputs[0]);
680
681 ✗ if (ret == AVERROR_EOF && (s->nb_next > 0)) {
682 AVFrame *buf;
683
684 ✗ if (s->next && s->nb_next > 0)
685 ✗ buf = av_frame_clone(s->next);
686 ✗ else if (s->cur)
687 ✗ buf = av_frame_clone(s->cur);
688 else
689 ✗ buf = av_frame_clone(s->prev);
690 ✗ if (!buf)
691 ✗ return AVERROR(ENOMEM);
692
693 ✗ ret = filter_frame(ctx->inputs[0], buf);
694 ✗ if (ret < 0)
695 ✗ return ret;
696 ✗ ret = AVERROR_EOF;
697 }
698
699 ✗ return ret;
700 }
701
702 ✗ static av_cold void uninit(AVFilterContext *ctx)
703 {
704 ✗ FFTdnoizContext *s = ctx->priv;
705 int i;
706
707 ✗ for (i = 0; i < 4; i++) {
708 ✗ PlaneContext *p = &s->planes[i];
709
710 ✗ for (int j = 0; j < s->nb_threads; j++) {
711 ✗ av_freep(&p->hdata[j]);
712 ✗ av_freep(&p->vdata[j]);
713 ✗ av_freep(&p->hdata_out[j]);
714 ✗ av_freep(&p->vdata_out[j]);
715 ✗ av_freep(&p->buffer[j][PREV]);
716 ✗ av_freep(&p->buffer[j][CURRENT]);
717 ✗ av_freep(&p->buffer[j][NEXT]);
718 }
719 }
720
721 ✗ for (i = 0; i < s->nb_threads; i++) {
722 ✗ av_tx_uninit(&s->fft[i]);
723 ✗ av_tx_uninit(&s->ifft[i]);
724 ✗ av_tx_uninit(&s->fft_r[i]);
725 ✗ av_tx_uninit(&s->ifft_r[i]);
726 }
727
728 ✗ av_frame_free(&s->prev);
729 ✗ av_frame_free(&s->cur);
730 ✗ av_frame_free(&s->next);
731 ✗ }
732
733 static const AVFilterPad fftdnoiz_inputs[] = {
734 {
735 .name = "default",
736 .type = AVMEDIA_TYPE_VIDEO,
737 .filter_frame = filter_frame,
738 .config_props = config_input,
739 },
740 };
741
742 static const AVFilterPad fftdnoiz_outputs[] = {
743 {
744 .name = "default",
745 .type = AVMEDIA_TYPE_VIDEO,
746 .request_frame = request_frame,
747 },
748 };
749
750 const FFFilter ff_vf_fftdnoiz = {
751 .p.name = "fftdnoiz",
752 .p.description = NULL_IF_CONFIG_SMALL("Denoise frames using 3D FFT."),
753 .p.priv_class = &fftdnoiz_class,
754 .p.flags = AVFILTER_FLAG_SUPPORT_TIMELINE_INTERNAL |
755 AVFILTER_FLAG_SLICE_THREADS,
756 .priv_size = sizeof(FFTdnoizContext),
757 .uninit = uninit,
758 FILTER_INPUTS(fftdnoiz_inputs),
759 FILTER_OUTPUTS(fftdnoiz_outputs),
760 FILTER_PIXFMTS_ARRAY(pix_fmts),
761 .process_command = ff_filter_process_command,
762 };
763