FFmpeg coverage


Directory: ../../../ffmpeg/
File: src/libavcodec/x86/mpegaudiodsp.c
Date: 2026-06-16 12:54:33
Exec Total Coverage
Lines: 58 70 82.9%
Functions: 5 8 62.5%
Branches: 24 70 34.3%

Line Branch Exec Source
1 /*
2 * SIMD-optimized MP3 decoding functions
3 * Copyright (c) 2010 Vitor Sessak
4 *
5 * This file is part of FFmpeg.
6 *
7 * FFmpeg is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * FFmpeg is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License for more details.
16 *
17 * You should have received a copy of the GNU Lesser General Public
18 * License along with FFmpeg; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
20 */
21
22 #include <stddef.h>
23
24 #include "config.h"
25 #include "libavutil/attributes.h"
26 #include "libavutil/cpu.h"
27 #include "libavutil/mem_internal.h"
28 #include "libavutil/x86/asm.h"
29 #include "libavutil/x86/cpu.h"
30 #include "libavcodec/mpegaudiodsp.h"
31
32 #define DECL(CPU)\
33 static void imdct36_blocks_ ## CPU(float *out, float *buf, float *in, int count, int switch_point, int block_type);\
34 void ff_imdct36_float_ ## CPU(float *out, float *buf, float *in, float *win);
35
36 #if HAVE_X86ASM
37 DECL(sse2)
38 DECL(sse3)
39 DECL(ssse3)
40 DECL(avx)
41 #endif /* HAVE_X86ASM */
42
43 void ff_four_imdct36_float_sse(float *out, float *buf, float *in, float *win,
44 float *tmpbuf);
45 void ff_four_imdct36_float_avx(float *out, float *buf, float *in, float *win,
46 float *tmpbuf);
47
48 void ff_dct32_float_sse2(float *out, const float *in);
49 void ff_dct32_float_avx (float *out, const float *in);
50
51 DECLARE_ALIGNED(16, static float, mdct_win_sse)[2][4][4*40];
52
53 #if HAVE_6REGS && HAVE_SSE_INLINE
54
55 #define MACS(rt, ra, rb) rt+=(ra)*(rb)
56 #define MLSS(rt, ra, rb) rt-=(ra)*(rb)
57
58 #define SUM8(op, sum, w, p) \
59 { \
60 op(sum, (w)[0 * 64], (p)[0 * 64]); \
61 op(sum, (w)[1 * 64], (p)[1 * 64]); \
62 op(sum, (w)[2 * 64], (p)[2 * 64]); \
63 op(sum, (w)[3 * 64], (p)[3 * 64]); \
64 op(sum, (w)[4 * 64], (p)[4 * 64]); \
65 op(sum, (w)[5 * 64], (p)[5 * 64]); \
66 op(sum, (w)[6 * 64], (p)[6 * 64]); \
67 op(sum, (w)[7 * 64], (p)[7 * 64]); \
68 }
69
70 5904 static void apply_window(const float *buf, const float *win1,
71 const float *win2, float *sum1, float *sum2, int len)
72 {
73 5904 x86_reg count = - 4*len;
74 5904 const float *win1a = win1+len;
75 5904 const float *win2a = win2+len;
76 5904 const float *bufa = buf+len;
77 5904 float *sum1a = sum1+len;
78 5904 float *sum2a = sum2+len;
79
80
81 #define MULT(a, b) \
82 "movaps " #a "(%1,%0), %%xmm1 \n\t" \
83 "movaps " #a "(%3,%0), %%xmm2 \n\t" \
84 "mulps %%xmm2, %%xmm1 \n\t" \
85 "subps %%xmm1, %%xmm0 \n\t" \
86 "mulps " #b "(%2,%0), %%xmm2 \n\t" \
87 "subps %%xmm2, %%xmm4 \n\t" \
88
89 5904 __asm__ volatile(
90 "1: \n\t"
91 "xorps %%xmm0, %%xmm0 \n\t"
92 "xorps %%xmm4, %%xmm4 \n\t"
93
94 MULT( 0, 0)
95 MULT( 256, 64)
96 MULT( 512, 128)
97 MULT( 768, 192)
98 MULT(1024, 256)
99 MULT(1280, 320)
100 MULT(1536, 384)
101 MULT(1792, 448)
102
103 "movaps %%xmm0, (%4,%0) \n\t"
104 "movaps %%xmm4, (%5,%0) \n\t"
105 "add $16, %0 \n\t"
106 "jl 1b \n\t"
107 :"+&r"(count)
108 :"r"(win1a), "r"(win2a), "r"(bufa), "r"(sum1a), "r"(sum2a)
109 );
110
111 #undef MULT
112 5904 }
113
114 2952 static void apply_window_mp3(float *in, float *win, int *unused, float *out,
115 ptrdiff_t incr)
116 {
117 2952 LOCAL_ALIGNED_16(float, suma, [17]);
118 2952 LOCAL_ALIGNED_16(float, sumb, [17]);
119 2952 LOCAL_ALIGNED_16(float, sumc, [17]);
120 2952 LOCAL_ALIGNED_16(float, sumd, [17]);
121
122 float sum;
123
124 /* copy to avoid wrap */
125 2952 __asm__ volatile(
126 "movaps 0(%0), %%xmm0 \n\t" \
127 "movaps 16(%0), %%xmm1 \n\t" \
128 "movaps 32(%0), %%xmm2 \n\t" \
129 "movaps 48(%0), %%xmm3 \n\t" \
130 "movaps %%xmm0, 0(%1) \n\t" \
131 "movaps %%xmm1, 16(%1) \n\t" \
132 "movaps %%xmm2, 32(%1) \n\t" \
133 "movaps %%xmm3, 48(%1) \n\t" \
134 "movaps 64(%0), %%xmm0 \n\t" \
135 "movaps 80(%0), %%xmm1 \n\t" \
136 "movaps 96(%0), %%xmm2 \n\t" \
137 "movaps 112(%0), %%xmm3 \n\t" \
138 "movaps %%xmm0, 64(%1) \n\t" \
139 "movaps %%xmm1, 80(%1) \n\t" \
140 "movaps %%xmm2, 96(%1) \n\t" \
141 "movaps %%xmm3, 112(%1) \n\t"
142 2952 ::"r"(in), "r"(in+512)
143 :"memory"
144 );
145
146 2952 apply_window(in + 16, win , win + 512, suma, sumc, 16);
147 2952 apply_window(in + 32, win + 48, win + 640, sumb, sumd, 16);
148
149 2952 SUM8(MACS, suma[0], win + 32, in + 48);
150
151 2952 sumc[ 0] = 0;
152 2952 sumb[16] = 0;
153 2952 sumd[16] = 0;
154
155 #define SUMS(suma, sumb, sumc, sumd, out1, out2) \
156 "movups " #sumd "(%4), %%xmm0 \n\t" \
157 "shufps $0x1b, %%xmm0, %%xmm0 \n\t" \
158 "subps " #suma "(%1), %%xmm0 \n\t" \
159 "movaps %%xmm0," #out1 "(%0) \n\t" \
160 \
161 "movups " #sumc "(%3), %%xmm0 \n\t" \
162 "shufps $0x1b, %%xmm0, %%xmm0 \n\t" \
163 "addps " #sumb "(%2), %%xmm0 \n\t" \
164 "movaps %%xmm0," #out2 "(%0) \n\t"
165
166
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2952 if (incr == 1) {
167 2952 __asm__ volatile(
168 SUMS( 0, 48, 4, 52, 0, 112)
169 SUMS(16, 32, 20, 36, 16, 96)
170 SUMS(32, 16, 36, 20, 32, 80)
171 SUMS(48, 0, 52, 4, 48, 64)
172
173 :"+&r"(out)
174 :"r"(&suma[0]), "r"(&sumb[0]), "r"(&sumc[0]), "r"(&sumd[0])
175 :"memory"
176 );
177 2952 out += 16*incr;
178 } else {
179 int j;
180 float *out2 = out + 32 * incr;
181 out[0 ] = -suma[ 0];
182 out += incr;
183 out2 -= incr;
184 for(j=1;j<16;j++) {
185 *out = -suma[ j] + sumd[16-j];
186 *out2 = sumb[16-j] + sumc[ j];
187 out += incr;
188 out2 -= incr;
189 }
190 }
191
192 2952 sum = 0;
193 2952 SUM8(MLSS, sum, win + 16 + 32, in + 32);
194 2952 *out = sum;
195 2952 }
196
197 #endif /* HAVE_6REGS && HAVE_SSE_INLINE */
198
199 #if HAVE_X86ASM
200 #define DECL_IMDCT_BLOCKS(CPU1, CPU2) \
201 static void imdct36_blocks_ ## CPU1(float *out, float *buf, float *in, \
202 int count, int switch_point, int block_type) \
203 { \
204 int align_end = count - (count & 3); \
205 int j; \
206 for (j = 0; j < align_end; j+= 4) { \
207 LOCAL_ALIGNED_16(float, tmpbuf, [1024]); \
208 float *win = mdct_win_sse[switch_point && j < 4][block_type]; \
209 /* apply window & overlap with previous buffer */ \
210 \
211 /* select window */ \
212 ff_four_imdct36_float_ ## CPU2(out, buf, in, win, tmpbuf); \
213 in += 4*18; \
214 buf += 4*18; \
215 out += 4; \
216 } \
217 for (; j < count; j++) { \
218 /* apply window & overlap with previous buffer */ \
219 \
220 /* select window */ \
221 int win_idx = (switch_point && j < 2) ? 0 : block_type; \
222 float *win = ff_mdct_win_float[win_idx + (4 & -(j & 1))]; \
223 \
224 ff_imdct36_float_ ## CPU1(out, buf, in, win); \
225 \
226 in += 18; \
227 buf++; \
228 out++; \
229 } \
230 }
231
232 #if HAVE_SSE
233 DECL_IMDCT_BLOCKS(sse2,sse)
234 DECL_IMDCT_BLOCKS(sse3,sse)
235 DECL_IMDCT_BLOCKS(ssse3,sse)
236 #endif
237 #if HAVE_AVX_EXTERNAL
238
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519 DECL_IMDCT_BLOCKS(avx,avx)
239 #endif
240 #endif /* HAVE_X86ASM */
241
242 120 av_cold void ff_mpadsp_init_x86_tabs(void)
243 {
244 int i, j;
245
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600 for (j = 0; j < 4; j++) {
246
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19680 for (i = 0; i < 40; i ++) {
247 19200 mdct_win_sse[0][j][4*i ] = ff_mdct_win_float[j ][i];
248 19200 mdct_win_sse[0][j][4*i + 1] = ff_mdct_win_float[j + 4][i];
249 19200 mdct_win_sse[0][j][4*i + 2] = ff_mdct_win_float[j ][i];
250 19200 mdct_win_sse[0][j][4*i + 3] = ff_mdct_win_float[j + 4][i];
251 19200 mdct_win_sse[1][j][4*i ] = ff_mdct_win_float[0 ][i];
252 19200 mdct_win_sse[1][j][4*i + 1] = ff_mdct_win_float[4 ][i];
253 19200 mdct_win_sse[1][j][4*i + 2] = ff_mdct_win_float[j ][i];
254 19200 mdct_win_sse[1][j][4*i + 3] = ff_mdct_win_float[j + 4][i];
255 }
256 }
257 120 }
258
259 197 av_cold void ff_mpadsp_init_x86(MPADSPContext *s)
260 {
261 197 av_unused int cpu_flags = av_get_cpu_flags();
262
263 #if HAVE_6REGS && HAVE_SSE_INLINE
264
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197 if (INLINE_SSE(cpu_flags)) {
265 52 s->apply_window_float = apply_window_mp3;
266 }
267 #endif /* HAVE_SSE_INLINE */
268
269 #if HAVE_X86ASM
270 #if HAVE_SSE
271
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197 if (EXTERNAL_SSE2(cpu_flags)) {
272 52 s->imdct36_blocks_float = imdct36_blocks_sse2;
273 52 s->dct32_float = ff_dct32_float_sse2;
274 }
275
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197 if (EXTERNAL_SSE3(cpu_flags)) {
276 52 s->imdct36_blocks_float = imdct36_blocks_sse3;
277 }
278
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197 if (EXTERNAL_SSSE3(cpu_flags)) {
279 52 s->imdct36_blocks_float = imdct36_blocks_ssse3;
280 }
281 #endif
282 #if HAVE_AVX_EXTERNAL
283
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197 if (EXTERNAL_AVX(cpu_flags)) {
284 52 s->imdct36_blocks_float = imdct36_blocks_avx;
285 }
286
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197 if (EXTERNAL_AVX_FAST(cpu_flags))
287 52 s->dct32_float = ff_dct32_float_avx;
288 #endif
289 #endif /* HAVE_X86ASM */
290 197 }
291