FFmpeg coverage


Directory: ../../../ffmpeg/
File: src/libavutil/ffmath.h
Date: 2026-09-15 09:36:26
Exec Total Coverage
Lines: 2 6 33.3%
Functions: 1 3 33.3%
Branches: 0 0 -%

Line Branch Exec Source
1 /*
2 * copyright (c) 2016 Ganesh Ajjanagadde <gajjanag@gmail.com>
3 *
4 * This file is part of FFmpeg.
5 *
6 * FFmpeg is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * FFmpeg is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with FFmpeg; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20
21 /**
22 * @file
23 * internal math functions header
24 */
25
26 #ifndef AVUTIL_FFMATH_H
27 #define AVUTIL_FFMATH_H
28
29 #include <math.h>
30
31 #include "attributes.h"
32 #include "mathematics.h"
33
34 /**
35 * Compute 10^x for floating point values. Note: this function is by no means
36 * "correctly rounded", and is meant as a fast, reasonably accurate approximation.
37 * For instance, maximum relative error for the double precision variant is
38 * ~ 1e-13 for very small and very large values.
39 * This is ~2x faster than GNU libm's approach, which is still off by 2ulp on
40 * some inputs.
41 * @param x exponent
42 * @return 10^x
43 */
44 287805 static av_always_inline double ff_exp10(double x)
45 {
46 287805 return exp2(M_LOG2_10 * x);
47 }
48
49 static av_always_inline float ff_exp10f(float x)
50 {
51 return exp2f(M_LOG2_10 * x);
52 }
53
54 /**
55 * Compute x^y for floating point x, y. Note: this function is faster than the
56 * libm variant due to mainly 2 reasons:
57 * 1. It does not handle any edge cases. In particular, this is only guaranteed
58 * to work correctly for x > 0.
59 * 2. It is not as accurate as a standard nearly "correctly rounded" libm variant.
60 * @param x base
61 * @param y exponent
62 * @return x^y
63 */
64 static av_always_inline float ff_fast_powf(float x, float y)
65 {
66 return expf(logf(x) * y);
67 }
68
69 #endif /* AVUTIL_FFMATH_H */
70