LCOV - code coverage report
Current view: top level - libavcodec - aac_ac3_parser.c (source / functions) Hit Total Coverage
Test: coverage.info Lines: 45 46 97.8 %
Date: 2018-05-20 11:54:08 Functions: 1 1 100.0 %

          Line data    Source code
       1             : /*
       2             :  * Common AAC and AC-3 parser
       3             :  * Copyright (c) 2003 Fabrice Bellard
       4             :  * Copyright (c) 2003 Michael Niedermayer
       5             :  *
       6             :  * This file is part of FFmpeg.
       7             :  *
       8             :  * FFmpeg is free software; you can redistribute it and/or
       9             :  * modify it under the terms of the GNU Lesser General Public
      10             :  * License as published by the Free Software Foundation; either
      11             :  * version 2.1 of the License, or (at your option) any later version.
      12             :  *
      13             :  * FFmpeg is distributed in the hope that it will be useful,
      14             :  * but WITHOUT ANY WARRANTY; without even the implied warranty of
      15             :  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
      16             :  * Lesser General Public License for more details.
      17             :  *
      18             :  * You should have received a copy of the GNU Lesser General Public
      19             :  * License along with FFmpeg; if not, write to the Free Software
      20             :  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
      21             :  */
      22             : 
      23             : #include "libavutil/channel_layout.h"
      24             : #include "libavutil/common.h"
      25             : #include "parser.h"
      26             : #include "aac_ac3_parser.h"
      27             : 
      28       13971 : int ff_aac_ac3_parse(AVCodecParserContext *s1,
      29             :                      AVCodecContext *avctx,
      30             :                      const uint8_t **poutbuf, int *poutbuf_size,
      31             :                      const uint8_t *buf, int buf_size)
      32             : {
      33       13971 :     AACAC3ParseContext *s = s1->priv_data;
      34       13971 :     ParseContext *pc = &s->pc;
      35             :     int len, i;
      36             :     int new_frame_start;
      37       13971 :     int got_frame = 0;
      38             : 
      39       20093 : get_next:
      40       20093 :     i=END_NOT_FOUND;
      41       20093 :     if(s->remaining_size <= buf_size){
      42       17307 :         if(s->remaining_size && !s->need_next_header){
      43        5770 :             i= s->remaining_size;
      44        5770 :             s->remaining_size = 0;
      45             :         }else{ //we need a header first
      46       11537 :             len=0;
      47       72053 :             for(i=s->remaining_size; i<buf_size; i++){
      48       70439 :                 s->state = (s->state<<8) + buf[i];
      49       70439 :                 if((len=s->sync(s->state, s, &s->need_next_header, &new_frame_start)))
      50        9923 :                     break;
      51             :             }
      52       11537 :             if(len<=0){
      53        1614 :                 i=END_NOT_FOUND;
      54             :             }else{
      55        9923 :                 got_frame = 1;
      56        9923 :                 s->state=0;
      57        9923 :                 i-= s->header_size -1;
      58        9923 :                 s->remaining_size = len;
      59        9923 :                 if(!new_frame_start || pc->index+i<=0){
      60        6122 :                     s->remaining_size += i;
      61        6122 :                     goto get_next;
      62             :                 }
      63        3801 :                 else if (i < 0) {
      64           0 :                     s->remaining_size += i;
      65             :                 }
      66             :             }
      67             :         }
      68             :     }
      69             : 
      70       13971 :     if(ff_combine_frame(pc, i, &buf, &buf_size)<0){
      71        4299 :         s->remaining_size -= FFMIN(s->remaining_size, buf_size);
      72        4299 :         *poutbuf = NULL;
      73        4299 :         *poutbuf_size = 0;
      74        4299 :         return buf_size;
      75             :     }
      76             : 
      77        9672 :     *poutbuf = buf;
      78        9672 :     *poutbuf_size = buf_size;
      79             : 
      80             :     /* update codec info */
      81        9672 :     if(s->codec_id)
      82        3871 :         avctx->codec_id = s->codec_id;
      83             : 
      84        9672 :     if (got_frame) {
      85             :         /* Due to backwards compatible HE-AAC the sample rate, channel count,
      86             :            and total number of samples found in an AAC ADTS header are not
      87             :            reliable. Bit rate is still accurate because the total frame
      88             :            duration in seconds is still correct (as is the number of bits in
      89             :            the frame). */
      90        9571 :         if (avctx->codec_id != AV_CODEC_ID_AAC) {
      91        3801 :             avctx->sample_rate = s->sample_rate;
      92        3801 :             if (avctx->codec_id != AV_CODEC_ID_EAC3) {
      93        1158 :                 avctx->channels = s->channels;
      94        1158 :                 avctx->channel_layout = s->channel_layout;
      95             :             }
      96        3801 :             s1->duration = s->samples;
      97        3801 :             avctx->audio_service_type = s->service_type;
      98             :         }
      99             : 
     100        9571 :         if (avctx->codec_id != AV_CODEC_ID_EAC3)
     101        6928 :             avctx->bit_rate = s->bit_rate;
     102             :     }
     103             : 
     104        9672 :     return i;
     105             : }

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