FFmpeg coverage


Directory: ../../../ffmpeg/
File: src/tests/checkasm/vvc_sao.c
Date: 2025-05-14 17:23:17
Exec Total Coverage
Lines: 0 56 0.0%
Functions: 0 3 0.0%
Branches: 0 56 0.0%

Line Branch Exec Source
1 /*
2 * Copyright (c) 2018 Yingming Fan <yingmingfan@gmail.com>
3 *
4 * This file is part of FFmpeg.
5 *
6 * FFmpeg is free software; you can redistribute it and/or modify
7 * it under the terms of the GNU General Public License as published by
8 * the Free Software Foundation; either version 2 of the License, or
9 * (at your option) any later version.
10 *
11 * FFmpeg is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
14 * GNU General Public License for more details.
15 *
16 * You should have received a copy of the GNU General Public License along
17 * with FFmpeg; if not, write to the Free Software Foundation, Inc.,
18 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 */
20
21 #include <string.h>
22
23 #include "libavutil/intreadwrite.h"
24 #include "libavutil/mem_internal.h"
25
26 #include "libavcodec/vvc/dsp.h"
27 #include "libavcodec/vvc/ctu.h"
28
29 #include "checkasm.h"
30
31 static const uint32_t pixel_mask[3] = { 0xffffffff, 0x03ff03ff, 0x0fff0fff };
32 static const uint32_t sao_size[] = {8, 16, 32, 48, 64, 80, 96, 112, 128};
33
34 #define SIZEOF_PIXEL ((bit_depth + 7) / 8)
35 #define PIXEL_STRIDE (2*MAX_CTU_SIZE + AV_INPUT_BUFFER_PADDING_SIZE) //same with sao_edge src_stride
36 #define BUF_SIZE (PIXEL_STRIDE * (MAX_CTU_SIZE+2) * 2) //+2 for top and bottom row, *2 for high bit depth
37 #define OFFSET_THRESH (1 << (bit_depth - 5))
38 #define OFFSET_LENGTH 5
39
40 #define randomize_buffers(buf0, buf1, size) \
41 do { \
42 uint32_t mask = pixel_mask[(bit_depth - 8) >> 1]; \
43 int k; \
44 for (k = 0; k < size; k += 4) { \
45 uint32_t r = rnd() & mask; \
46 AV_WN32A(buf0 + k, r); \
47 AV_WN32A(buf1 + k, r); \
48 } \
49 } while (0)
50
51 #define randomize_buffers2(buf, size) \
52 do { \
53 uint32_t max_offset = OFFSET_THRESH; \
54 int k; \
55 if (bit_depth == 8) { \
56 for (k = 0; k < size; k++) { \
57 uint8_t r = rnd() % max_offset; \
58 buf[k] = r; \
59 } \
60 } else { \
61 for (k = 0; k < size; k++) { \
62 uint16_t r = rnd() % max_offset; \
63 buf[k] = r; \
64 } \
65 } \
66 } while (0)
67
68 static void check_sao_band(VVCDSPContext *h, int bit_depth)
69 {
70 PIXEL_RECT(dst0, MAX_CTU_SIZE, MAX_CTU_SIZE);
71 PIXEL_RECT(dst1, MAX_CTU_SIZE, MAX_CTU_SIZE);
72 LOCAL_ALIGNED_32(uint8_t, src0, [BUF_SIZE]);
73 LOCAL_ALIGNED_32(uint8_t, src1, [BUF_SIZE]);
74 int16_t offset_val[OFFSET_LENGTH];
75 const int left_class = rnd()%32;
76 const int walign = 16;
77
78 for (int i = 0; i < FF_ARRAY_ELEMS(sao_size); i++) {
79 const int block_size = sao_size[i];
80 const int prev_size = i > 0 ? sao_size[i - 1] : 0;
81 ptrdiff_t stride = PIXEL_STRIDE*SIZEOF_PIXEL;
82 declare_func(void, uint8_t *dst, const uint8_t *src, ptrdiff_t dst_stride, ptrdiff_t src_stride,
83 const int16_t *sao_offset_val, int sao_left_class, int width, int height);
84
85 if (check_func(h->sao.band_filter[i], "vvc_sao_band_%d_%d", block_size, bit_depth)) {
86
87 for (int w = prev_size + 4; w <= block_size; w += 4) {
88 randomize_buffers(src0, src1, BUF_SIZE);
89 randomize_buffers2(offset_val, OFFSET_LENGTH);
90 CLEAR_PIXEL_RECT(dst0);
91 CLEAR_PIXEL_RECT(dst1);
92
93 call_ref(dst0, src0, dst0_stride, stride, offset_val, left_class, w, block_size);
94 call_new(dst1, src1, dst1_stride, stride, offset_val, left_class, w, block_size);
95 checkasm_check_pixel_padded_align(dst0, dst0_stride, dst1, dst1_stride, w, block_size, "dst", walign, 1);
96 }
97 bench_new(dst1, src1, dst1_stride, stride, offset_val, left_class, block_size, block_size);
98 }
99 }
100 }
101
102 static void check_sao_edge(VVCDSPContext *h, int bit_depth)
103 {
104 PIXEL_RECT(dst0, MAX_CTU_SIZE, MAX_CTU_SIZE);
105 PIXEL_RECT(dst1, MAX_CTU_SIZE, MAX_CTU_SIZE);
106 LOCAL_ALIGNED_32(uint8_t, src0, [BUF_SIZE]);
107 LOCAL_ALIGNED_32(uint8_t, src1, [BUF_SIZE]);
108 int16_t offset_val[OFFSET_LENGTH];
109 const int eo = rnd()%4;
110 const int walign = 16;
111
112 for (int i = 0; i < FF_ARRAY_ELEMS(sao_size); i++) {
113 int block_size = sao_size[i];
114 int prev_size = i > 0 ? sao_size[i - 1] : 0;
115 int offset = (AV_INPUT_BUFFER_PADDING_SIZE + PIXEL_STRIDE)*SIZEOF_PIXEL;
116 declare_func(void, uint8_t *dst, const uint8_t *src, ptrdiff_t stride_dst,
117 const int16_t *sao_offset_val, int eo, int width, int height);
118
119 if (check_func(h->sao.edge_filter[i], "vvc_sao_edge_%d_%d", block_size, bit_depth)) {
120 for (int w = prev_size + 4; w <= block_size; w += 4) {
121 randomize_buffers(src0, src1, BUF_SIZE);
122 randomize_buffers2(offset_val, OFFSET_LENGTH);
123 CLEAR_PIXEL_RECT(dst0);
124 CLEAR_PIXEL_RECT(dst1);
125
126 call_ref(dst0, src0 + offset, dst0_stride, offset_val, eo, w, block_size);
127 call_new(dst1, src1 + offset, dst1_stride, offset_val, eo, w, block_size);
128 checkasm_check_pixel_padded_align(dst0, dst0_stride, dst1, dst1_stride, w, block_size, "dst", walign, 1);
129 }
130 bench_new(dst1, src1 + offset, dst1_stride, offset_val, eo, block_size, block_size);
131 }
132 }
133 }
134
135 void checkasm_check_vvc_sao(void)
136 {
137 int bit_depth;
138
139 for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
140 VVCDSPContext h;
141
142 ff_vvc_dsp_init(&h, bit_depth);
143 check_sao_band(&h, bit_depth);
144 }
145 report("sao_band");
146
147 for (bit_depth = 8; bit_depth <= 12; bit_depth += 2) {
148 VVCDSPContext h;
149
150 ff_vvc_dsp_init(&h, bit_depth);
151 check_sao_edge(&h, bit_depth);
152 }
153 report("sao_edge");
154 }
155