FFmpeg coverage


Directory: ../../../ffmpeg/
File: src/libavfilter/vf_shufflepixels.c
Date: 2024-05-01 17:53:38
Exec Total Coverage
Lines: 0 157 0.0%
Functions: 0 12 0.0%
Branches: 0 102 0.0%

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1 /*
2 * Copyright (c) 2020 Paul B Mahol
3 *
4 * This file is part of FFmpeg.
5 *
6 * FFmpeg is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * FFmpeg is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with FFmpeg; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20
21 #include "libavutil/avassert.h"
22 #include "libavutil/common.h"
23 #include "libavutil/internal.h"
24 #include "libavutil/imgutils.h"
25 #include "libavutil/lfg.h"
26 #include "libavutil/mem.h"
27 #include "libavutil/opt.h"
28 #include "libavutil/pixdesc.h"
29 #include "libavutil/random_seed.h"
30
31 #include "avfilter.h"
32 #include "internal.h"
33 #include "video.h"
34
35 typedef struct ShufflePixelsContext {
36 const AVClass *class;
37
38 int block_w, block_h;
39 int mode;
40 int direction;
41 int64_t seed;
42
43 int depth;
44 int nb_planes;
45 int linesize[4];
46 int planewidth[4];
47 int planeheight[4];
48
49 int nb_blocks;
50
51 uint8_t *used;
52 int32_t *map;
53
54 AVLFG c;
55
56 int (*shuffle_pixels)(AVFilterContext *ctx, void *arg, int jobnr, int nb_jobs);
57 } ShufflePixelsContext;
58
59 static const enum AVPixelFormat pix_fmts[] = {
60 AV_PIX_FMT_GRAY8, AV_PIX_FMT_GRAY9, AV_PIX_FMT_GRAY10, AV_PIX_FMT_GRAY14, AV_PIX_FMT_GRAY16,
61 AV_PIX_FMT_YUV444P, AV_PIX_FMT_YUVA444P,
62 AV_PIX_FMT_GBRP, AV_PIX_FMT_GBRP9, AV_PIX_FMT_GBRP10, AV_PIX_FMT_GBRAP10,
63 AV_PIX_FMT_GBRP12, AV_PIX_FMT_GBRAP12, AV_PIX_FMT_GBRP14, AV_PIX_FMT_GBRP16,
64 AV_PIX_FMT_GBRAP16, AV_PIX_FMT_GBRAP,
65 AV_PIX_FMT_YUV444P9, AV_PIX_FMT_YUVA444P9, AV_PIX_FMT_YUV444P10, AV_PIX_FMT_YUVA444P10,
66 AV_PIX_FMT_YUV444P12, AV_PIX_FMT_YUV444P14, AV_PIX_FMT_YUV444P16, AV_PIX_FMT_YUVA444P16,
67 AV_PIX_FMT_NONE
68 };
69
70 static void make_horizontal_map(AVFilterContext *ctx)
71 {
72 ShufflePixelsContext *s = ctx->priv;
73 const int nb_blocks = s->nb_blocks;
74 AVLFG *c = &s->c;
75 uint8_t *used = s->used;
76 int32_t *map = s->map;
77
78 for (int x = 0; x < s->planewidth[0];) {
79 int rand = av_lfg_get(c) % nb_blocks;
80
81 if (used[rand] == 0) {
82 int width;
83
84 if (s->direction) {
85 width = FFMIN(s->block_w, s->planewidth[0] - x);
86 map[rand * s->block_w] = x;
87 } else {
88 width = FFMIN(s->block_w, s->planewidth[0] - rand * s->block_w);
89 map[x] = rand * s->block_w;
90 }
91 used[rand] = 1;
92
93 if (s->direction) {
94 for (int i = 1; i < width; i++) {
95 map[rand * s->block_w + i] = map[rand * s->block_w] + i;
96 }
97 } else {
98 for (int i = 1; i < width; i++) {
99 map[x + i] = map[x] + i;
100 }
101 }
102
103 x += width;
104 }
105 }
106 }
107
108 static void make_vertical_map(AVFilterContext *ctx)
109 {
110 ShufflePixelsContext *s = ctx->priv;
111 const int nb_blocks = s->nb_blocks;
112 AVLFG *c = &s->c;
113 uint8_t *used = s->used;
114 int32_t *map = s->map;
115
116 for (int y = 0; y < s->planeheight[0];) {
117 int rand = av_lfg_get(c) % nb_blocks;
118
119 if (used[rand] == 0) {
120 int height;
121
122 if (s->direction) {
123 height = FFMIN(s->block_h, s->planeheight[0] - y);
124 map[rand * s->block_h] = y;
125 } else {
126 height = FFMIN(s->block_h, s->planeheight[0] - rand * s->block_h);
127 map[y] = rand * s->block_h;
128 }
129 used[rand] = 1;
130
131 if (s->direction) {
132 for (int i = 1; i < height; i++) {
133 map[rand * s->block_h + i] = map[rand * s->block_h] + i;
134 }
135 } else {
136 for (int i = 1; i < height; i++) {
137 map[y + i] = map[y] + i;
138 }
139 }
140
141 y += height;
142 }
143 }
144 }
145
146 static void make_block_map(AVFilterContext *ctx)
147 {
148 ShufflePixelsContext *s = ctx->priv;
149 const int nb_blocks = s->nb_blocks;
150 int nb_blocks_w = s->planewidth[0] / s->block_w;
151 AVLFG *c = &s->c;
152 uint8_t *used = s->used;
153 int32_t *map = s->map;
154
155 for (int i = 0; i < nb_blocks;) {
156 int rand = av_lfg_get(c) % nb_blocks;
157
158 if (used[rand] == 0) {
159 int yin = i / nb_blocks_w;
160 int xin = i % nb_blocks_w;
161 int in = yin * s->block_h * s->planewidth[0] + xin * s->block_w;
162 int yout = rand / nb_blocks_w;
163 int xout = rand % nb_blocks_w;
164 int out = yout * s->block_h * s->planewidth[0] + xout * s->block_w;
165
166 if (s->direction) {
167 map[out] = in;
168 } else {
169 map[in] = out;
170 }
171 used[rand] = 1;
172
173 if (s->direction) {
174 for (int y = 0; y < s->block_h; y++) {
175 for (int x = 0; x < s->block_w; x++) {
176 map[out + y * s->planewidth[0] + x] = map[out] + x + y * s->planewidth[0];
177 }
178 }
179 } else {
180 for (int y = 0; y < s->block_h; y++) {
181 for (int x = 0; x < s->block_w; x++) {
182 map[in + y * s->planewidth[0] + x] = map[in] + x + y * s->planewidth[0];
183 }
184 }
185 }
186
187 i++;
188 }
189 }
190 }
191
192 typedef struct ThreadData {
193 AVFrame *in, *out;
194 } ThreadData;
195
196
197 #define SHUFFLE_HORIZONTAL(name, type) \
198 static int shuffle_horizontal## name(AVFilterContext *ctx, void *arg, \
199 int jobnr, int nb_jobs) \
200 { \
201 ShufflePixelsContext *s = ctx->priv; \
202 ThreadData *td = arg; \
203 AVFrame *in = td->in; \
204 AVFrame *out = td->out; \
205 \
206 for (int p = 0; p < s->nb_planes; p++) { \
207 const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs; \
208 const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs; \
209 type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
210 const type *src = (const type *)(in->data[p] + \
211 slice_start * in->linesize[p]); \
212 const int32_t *map = s->map; \
213 \
214 for (int y = slice_start; y < slice_end; y++) { \
215 for (int x = 0; x < s->planewidth[p]; x++) { \
216 dst[x] = src[map[x]]; \
217 } \
218 \
219 dst += out->linesize[p] / sizeof(type); \
220 src += in->linesize[p] / sizeof(type); \
221 } \
222 } \
223 \
224 return 0; \
225 }
226
227 SHUFFLE_HORIZONTAL(8, uint8_t)
228 SHUFFLE_HORIZONTAL(16, uint16_t)
229
230 #define SHUFFLE_VERTICAL(name, type) \
231 static int shuffle_vertical## name(AVFilterContext *ctx, void *arg, \
232 int jobnr, int nb_jobs) \
233 { \
234 ShufflePixelsContext *s = ctx->priv; \
235 ThreadData *td = arg; \
236 AVFrame *in = td->in; \
237 AVFrame *out = td->out; \
238 \
239 for (int p = 0; p < s->nb_planes; p++) { \
240 const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs; \
241 const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs; \
242 type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
243 const int32_t *map = s->map; \
244 \
245 for (int y = slice_start; y < slice_end; y++) { \
246 const type *src = (const type *)(in->data[p] + \
247 map[y] * in->linesize[p]); \
248 \
249 memcpy(dst, src, s->linesize[p]); \
250 dst += out->linesize[p] / sizeof(type); \
251 } \
252 } \
253 \
254 return 0; \
255 }
256
257 SHUFFLE_VERTICAL(8, uint8_t)
258 SHUFFLE_VERTICAL(16, uint16_t)
259
260 #define SHUFFLE_BLOCK(name, type) \
261 static int shuffle_block## name(AVFilterContext *ctx, void *arg, \
262 int jobnr, int nb_jobs) \
263 { \
264 ShufflePixelsContext *s = ctx->priv; \
265 ThreadData *td = arg; \
266 AVFrame *in = td->in; \
267 AVFrame *out = td->out; \
268 \
269 for (int p = 0; p < s->nb_planes; p++) { \
270 const int slice_start = (s->planeheight[p] * jobnr) / nb_jobs; \
271 const int slice_end = (s->planeheight[p] * (jobnr+1)) / nb_jobs; \
272 type *dst = (type *)(out->data[p] + slice_start * out->linesize[p]); \
273 const type *src = (const type *)in->data[p]; \
274 const int32_t *map = s->map + slice_start * s->planewidth[p]; \
275 \
276 for (int y = slice_start; y < slice_end; y++) { \
277 for (int x = 0; x < s->planewidth[p]; x++) { \
278 int ymap = map[x] / s->planewidth[p]; \
279 int xmap = map[x] % s->planewidth[p]; \
280 \
281 dst[x] = src[xmap + ymap * in->linesize[p] / sizeof(type)]; \
282 } \
283 \
284 dst += out->linesize[p] / sizeof(type); \
285 map += s->planewidth[p]; \
286 } \
287 } \
288 \
289 return 0; \
290 }
291
292 SHUFFLE_BLOCK(8, uint8_t)
293 SHUFFLE_BLOCK(16, uint16_t)
294
295 static int config_output(AVFilterLink *outlink)
296 {
297 AVFilterContext *ctx = outlink->src;
298 ShufflePixelsContext *s = ctx->priv;
299 AVFilterLink *inlink = ctx->inputs[0];
300 const AVPixFmtDescriptor *desc;
301 int ret;
302
303 if (s->seed == -1)
304 s->seed = av_get_random_seed();
305 av_lfg_init(&s->c, s->seed);
306
307 desc = av_pix_fmt_desc_get(outlink->format);
308 if (!desc)
309 return AVERROR_BUG;
310 s->nb_planes = av_pix_fmt_count_planes(outlink->format);
311 s->depth = desc->comp[0].depth;
312
313 if ((ret = av_image_fill_linesizes(s->linesize, inlink->format, inlink->w)) < 0)
314 return ret;
315
316 s->planewidth[1] = s->planewidth[2] = AV_CEIL_RSHIFT(inlink->w, desc->log2_chroma_w);
317 s->planewidth[0] = s->planewidth[3] = inlink->w;
318
319 s->planeheight[1] = s->planeheight[2] = AV_CEIL_RSHIFT(inlink->h, desc->log2_chroma_h);
320 s->planeheight[0] = s->planeheight[3] = inlink->h;
321
322 s->map = av_calloc(inlink->w * inlink->h, sizeof(*s->map));
323 if (!s->map)
324 return AVERROR(ENOMEM);
325
326 switch (s->mode) {
327 case 0:
328 s->shuffle_pixels = s->depth <= 8 ? shuffle_horizontal8 : shuffle_horizontal16;
329 s->nb_blocks = (s->planewidth[0] + s->block_w - 1) / s->block_w;
330 break;
331 case 1:
332 s->shuffle_pixels = s->depth <= 8 ? shuffle_vertical8 : shuffle_vertical16;
333 s->nb_blocks = (s->planeheight[0] + s->block_h - 1) / s->block_h;
334 break;
335 case 2:
336 s->shuffle_pixels = s->depth <= 8 ? shuffle_block8 : shuffle_block16;
337 s->nb_blocks = (s->planeheight[0] / s->block_h) *
338 (s->planewidth[0] / s->block_w);
339 break;
340 default:
341 av_assert0(0);
342 }
343
344 s->used = av_calloc(s->nb_blocks, sizeof(*s->used));
345 if (!s->used)
346 return AVERROR(ENOMEM);
347
348 switch (s->mode) {
349 case 0:
350 make_horizontal_map(ctx);
351 break;
352 case 1:
353 make_vertical_map(ctx);
354 break;
355 case 2:
356 make_block_map(ctx);
357 break;
358 default:
359 av_assert0(0);
360 }
361
362 return 0;
363 }
364
365 static int filter_frame(AVFilterLink *inlink, AVFrame *in)
366 {
367 AVFilterContext *ctx = inlink->dst;
368 ShufflePixelsContext *s = ctx->priv;
369 AVFrame *out = ff_get_video_buffer(ctx->outputs[0], in->width, in->height);
370 ThreadData td;
371 int ret;
372
373 if (!out) {
374 ret = AVERROR(ENOMEM);
375 goto fail;
376 }
377
378 ret = av_frame_copy_props(out, in);
379 if (ret < 0) {
380 av_frame_free(&out);
381 goto fail;
382 }
383
384 td.out = out;
385 td.in = in;
386 ff_filter_execute(ctx, s->shuffle_pixels, &td, NULL,
387 FFMIN(s->planeheight[1], ff_filter_get_nb_threads(ctx)));
388
389 av_frame_free(&in);
390 return ff_filter_frame(ctx->outputs[0], out);
391 fail:
392 av_frame_free(&in);
393 return ret;
394 }
395
396 static av_cold void uninit(AVFilterContext *ctx)
397 {
398 ShufflePixelsContext *s = ctx->priv;
399
400 av_freep(&s->map);
401 av_freep(&s->used);
402 }
403
404 #define OFFSET(x) offsetof(ShufflePixelsContext, x)
405 #define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
406 static const AVOption shufflepixels_options[] = {
407 { "direction", "set shuffle direction", OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, .unit = "dir" },
408 { "d", "set shuffle direction", OFFSET(direction), AV_OPT_TYPE_INT, {.i64=0}, 0, 1, FLAGS, .unit = "dir" },
409 { "forward", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, .unit = "dir" },
410 { "inverse", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, .unit = "dir" },
411 { "mode", "set shuffle mode", OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, .unit = "mode" },
412 { "m", "set shuffle mode", OFFSET(mode), AV_OPT_TYPE_INT, {.i64=0}, 0, 2, FLAGS, .unit = "mode" },
413 { "horizontal", 0, 0, AV_OPT_TYPE_CONST, {.i64=0}, 0, 0, FLAGS, .unit = "mode" },
414 { "vertical", 0, 0, AV_OPT_TYPE_CONST, {.i64=1}, 0, 0, FLAGS, .unit = "mode" },
415 { "block", 0, 0, AV_OPT_TYPE_CONST, {.i64=2}, 0, 0, FLAGS, .unit = "mode" },
416 { "width", "set block width", OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
417 { "w", "set block width", OFFSET(block_w), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
418 { "height", "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
419 { "h", "set block height", OFFSET(block_h), AV_OPT_TYPE_INT, {.i64=10}, 1, 8000, FLAGS },
420 { "seed", "set random seed", OFFSET(seed), AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
421 { "s", "set random seed", OFFSET(seed), AV_OPT_TYPE_INT64, {.i64=-1}, -1, UINT_MAX, FLAGS },
422 { NULL },
423 };
424
425 AVFILTER_DEFINE_CLASS(shufflepixels);
426
427 static const AVFilterPad shufflepixels_inputs[] = {
428 {
429 .name = "default",
430 .type = AVMEDIA_TYPE_VIDEO,
431 .filter_frame = filter_frame,
432 },
433 };
434
435 static const AVFilterPad shufflepixels_outputs[] = {
436 {
437 .name = "default",
438 .type = AVMEDIA_TYPE_VIDEO,
439 .config_props = config_output,
440 },
441 };
442
443 const AVFilter ff_vf_shufflepixels = {
444 .name = "shufflepixels",
445 .description = NULL_IF_CONFIG_SMALL("Shuffle video pixels."),
446 .priv_size = sizeof(ShufflePixelsContext),
447 .priv_class = &shufflepixels_class,
448 .uninit = uninit,
449 FILTER_INPUTS(shufflepixels_inputs),
450 FILTER_OUTPUTS(shufflepixels_outputs),
451 FILTER_PIXFMTS_ARRAY(pix_fmts),
452 .flags = AVFILTER_FLAG_SUPPORT_TIMELINE_GENERIC | AVFILTER_FLAG_SLICE_THREADS,
453 };
454