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/* |
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* This file is part of FFmpeg. |
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* |
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* FFmpeg is free software; you can redistribute it and/or |
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* modify it under the terms of the GNU Lesser General Public |
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* License as published by the Free Software Foundation; either |
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* version 2.1 of the License, or (at your option) any later version. |
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* |
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* FFmpeg is distributed in the hope that it will be useful, |
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* but WITHOUT ANY WARRANTY; without even the implied warranty of |
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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* Lesser General Public License for more details. |
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* |
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* You should have received a copy of the GNU Lesser General Public |
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* License along with FFmpeg; if not, write to the Free Software |
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA |
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*/ |
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#ifndef AVCODEC_REFSTRUCT_H |
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#define AVCODEC_REFSTRUCT_H |
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#include <stddef.h> |
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/** |
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* RefStruct is an API for creating reference-counted objects |
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* with minimal overhead. The API is designed for objects, |
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* not buffers like the AVBuffer API. The main differences |
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* to the AVBuffer API are as follows: |
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* |
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* - It uses void* instead of uint8_t* as its base type due to |
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* its focus on objects. |
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* - There are no equivalents of AVBuffer and AVBufferRef. |
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* E.g. there is no way to get the usable size of the object: |
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* The user is supposed to know what is at the other end of |
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* the pointer. It also avoids one level of indirection. |
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* - Custom allocators are not supported. This allows to simplify |
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* the implementation and reduce the amount of allocations. |
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* - It also has the advantage that the user's free callback need |
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* only free the resources owned by the object, but not the |
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* object itself. |
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* - Because referencing (and replacing) an object managed by the |
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* RefStruct API does not involve allocations, they can not fail |
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* and therefore need not be checked. |
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* |
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* @note Referencing and unreferencing the buffers is thread-safe and thus |
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* may be done from multiple threads simultaneously without any need for |
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* additional locking. |
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*/ |
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/** |
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* This union is used for all opaque parameters in this API to spare the user |
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* to cast const away in case the opaque to use is const-qualified. |
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* |
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* The functions provided by this API with an FFRefStructOpaque come in pairs |
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* named foo_c and foo. The foo function accepts void* as opaque and is just |
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* a wrapper around the foo_c function; "_c" means "(potentially) const". |
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*/ |
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typedef union { |
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void *nc; |
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const void *c; |
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} FFRefStructOpaque; |
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/** |
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* If this flag is set in ff_refstruct_alloc_ext_c(), the object will not |
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* be initially zeroed. |
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*/ |
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#define FF_REFSTRUCT_FLAG_NO_ZEROING (1 << 0) |
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/** |
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* Allocate a refcounted object of usable size `size` managed via |
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* the RefStruct API. |
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* |
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* By default (in the absence of flags to the contrary), |
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* the returned object is initially zeroed. |
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* |
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* @param size Desired usable size of the returned object. |
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* @param flags A bitwise combination of FF_REFSTRUCT_FLAG_* flags. |
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* @param opaque A pointer that will be passed to the free_cb callback. |
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* @param free_cb A callback for freeing this object's content |
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* when its reference count reaches zero; |
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* it must not free the object itself. |
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* @return A pointer to an object of the desired size or NULL on failure. |
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*/ |
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void *ff_refstruct_alloc_ext_c(size_t size, unsigned flags, FFRefStructOpaque opaque, |
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void (*free_cb)(FFRefStructOpaque opaque, void *obj)); |
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/** |
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* A wrapper around ff_refstruct_alloc_ext_c() for the common case |
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* of a non-const qualified opaque. |
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* |
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* @see ff_refstruct_alloc_ext_c() |
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*/ |
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static inline |
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void *ff_refstruct_alloc_ext(size_t size, unsigned flags, void *opaque, |
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void (*free_cb)(FFRefStructOpaque opaque, void *obj)) |
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{ |
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return ff_refstruct_alloc_ext_c(size, flags, (FFRefStructOpaque){.nc = opaque}, |
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free_cb); |
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} |
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/** |
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* Equivalent to ff_refstruct_alloc_ext(size, 0, NULL, NULL) |
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*/ |
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static inline |
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void *ff_refstruct_allocz(size_t size) |
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{ |
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return ff_refstruct_alloc_ext(size, 0, NULL, NULL); |
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} |
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/** |
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* Decrement the reference count of the underlying object and automatically |
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* free the object if there are no more references to it. |
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* |
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* `*objp == NULL` is legal and a no-op. |
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* |
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* @param objp Pointer to a pointer that is either NULL or points to an object |
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* managed via this API. `*objp` is set to NULL on return. |
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*/ |
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void ff_refstruct_unref(void *objp); |
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/** |
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* Create a new reference to an object managed via this API, |
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* i.e. increment the reference count of the underlying object |
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* and return obj. |
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* @return a pointer equal to obj. |
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*/ |
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void *ff_refstruct_ref(void *obj); |
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/** |
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* Analog of ff_refstruct_ref(), but for constant objects. |
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* @see ff_refstruct_ref() |
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*/ |
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const void *ff_refstruct_ref_c(const void *obj); |
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/** |
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* Ensure `*dstp` refers to the same object as src. |
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* |
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* If `*dstp` is already equal to src, do nothing. Otherwise unreference `*dstp` |
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* and replace it with a new reference to src in case `src != NULL` (this |
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* involves incrementing the reference count of src's underlying object) or |
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* with NULL otherwise. |
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* |
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* @param dstp Pointer to a pointer that is either NULL or points to an object |
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* managed via this API. |
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* @param src A pointer to an object managed via this API or NULL. |
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*/ |
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void ff_refstruct_replace(void *dstp, const void *src); |
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/** |
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* Check whether the reference count of an object managed |
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* via this API is 1. |
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* |
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* @param obj A pointer to an object managed via this API. |
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* @return 1 if the reference count of obj is 1; 0 otherwise. |
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*/ |
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int ff_refstruct_exclusive(const void *obj); |
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/** |
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* FFRefStructPool is an API for a thread-safe pool of objects managed |
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* via the RefStruct API. |
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* |
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* Frequently allocating and freeing large or complicated objects may be slow |
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* and wasteful. This API is meant to solve this in cases when the caller |
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* needs a set of interchangable objects. |
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* |
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* At the beginning, the user must call allocate the pool via |
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* ff_refstruct_pool_alloc() or its analogue ff_refstruct_pool_alloc_ext(). |
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* Then whenever an object is needed, call ff_refstruct_pool_get() to |
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* get a new or reused object from the pool. This new object works in all |
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* aspects the same way as the ones created by ff_refstruct_alloc_ext(). |
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* However, when the last reference to this object is unreferenced, it is |
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* (optionally) reset and returned to the pool instead of being freed and |
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* will be reused for subsequent ff_refstruct_pool_get() calls. |
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* |
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* When the caller is done with the pool and no longer needs to create any new |
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* objects, ff_refstruct_pool_uninit() must be called to mark the pool as |
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* freeable. Then entries returned to the pool will then be freed. |
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* Once all the entries are freed, the pool will automatically be freed. |
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* |
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* Allocating and releasing objects with this API is thread-safe as long as |
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* the user-supplied callbacks (if provided) are thread-safe. |
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*/ |
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/** |
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* The buffer pool. This structure is opaque and not meant to be accessed |
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* directly. It is allocated with the allocators below and freed with |
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* ff_refstruct_pool_uninit(). |
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*/ |
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typedef struct FFRefStructPool FFRefStructPool; |
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/** |
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* If this flag is not set, every object in the pool will be zeroed before |
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* the init callback is called or before it is turned over to the user |
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* for the first time if no init callback has been provided. |
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*/ |
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#define FF_REFSTRUCT_POOL_FLAG_NO_ZEROING FF_REFSTRUCT_FLAG_NO_ZEROING |
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/** |
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* If this flag is set and both init_cb and reset_cb callbacks are provided, |
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* then reset_cb will be called if init_cb fails. |
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* The object passed to reset_cb will be in the state left by init_cb. |
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*/ |
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#define FF_REFSTRUCT_POOL_FLAG_RESET_ON_INIT_ERROR (1 << 16) |
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/** |
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* If this flag is set and both init_cb and free_entry_cb callbacks are |
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* provided, then free_cb will be called if init_cb fails. |
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* |
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* It will be called after reset_cb in case reset_cb and the |
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* FF_REFSTRUCT_POOL_FLAG_RESET_ON_INIT_ERROR flag are also set. |
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* |
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* The object passed to free_cb will be in the state left by |
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* the callbacks applied earlier (init_cb potentially followed by reset_cb). |
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*/ |
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#define FF_REFSTRUCT_POOL_FLAG_FREE_ON_INIT_ERROR (1 << 17) |
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/** |
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* If this flag is set, the entries will be zeroed before |
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* being returned to the user (after the init or reset callbacks |
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* have been called (if provided)). Furthermore, to avoid zeroing twice |
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* it also makes the pool behave as if the FF_REFSTRUCT_POOL_FLAG_NO_ZEROING |
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* flag had been provided. |
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*/ |
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#define FF_REFSTRUCT_POOL_FLAG_ZERO_EVERY_TIME (1 << 18) |
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/** |
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* Equivalent to ff_refstruct_pool_alloc(size, flags, NULL, NULL, NULL, NULL, NULL) |
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*/ |
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FFRefStructPool *ff_refstruct_pool_alloc(size_t size, unsigned flags); |
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/** |
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* Allocate an FFRefStructPool, potentially using complex callbacks. |
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* |
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* @param size size of the entries of the pool |
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* @param flags a bitwise combination of FF_REFSTRUCT_POOL_FLAG_* flags |
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* @param opaque A pointer that will be passed to the callbacks below. |
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* @param init A callback that will be called directly after a new entry |
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* has been allocated. obj has already been zeroed unless |
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* the FF_REFSTRUCT_POOL_FLAG_NO_ZEROING flag is in use. |
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* @param reset A callback that will be called after an entry has been |
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* returned to the pool and before it is reused. |
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* @param free_entry A callback that will be called when an entry is freed |
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* after the pool has been marked as to be uninitialized. |
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* @param free A callback that will be called when the pool itself is |
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* freed (after the last entry has been returned and freed). |
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*/ |
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FFRefStructPool *ff_refstruct_pool_alloc_ext_c(size_t size, unsigned flags, |
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FFRefStructOpaque opaque, |
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int (*init_cb)(FFRefStructOpaque opaque, void *obj), |
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void (*reset_cb)(FFRefStructOpaque opaque, void *obj), |
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void (*free_entry_cb)(FFRefStructOpaque opaque, void *obj), |
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void (*free_cb)(FFRefStructOpaque opaque)); |
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/** |
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* A wrapper around ff_refstruct_pool_alloc_ext_c() for the common case |
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* of a non-const qualified opaque. |
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* |
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* @see ff_refstruct_pool_alloc_ext_c() |
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*/ |
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static inline |
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FFRefStructPool *ff_refstruct_pool_alloc_ext(size_t size, unsigned flags, |
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void *opaque, |
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int (*init_cb)(FFRefStructOpaque opaque, void *obj), |
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void (*reset_cb)(FFRefStructOpaque opaque, void *obj), |
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void (*free_entry_cb)(FFRefStructOpaque opaque, void *obj), |
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void (*free_cb)(FFRefStructOpaque opaque)) |
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{ |
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return ff_refstruct_pool_alloc_ext_c(size, flags, (FFRefStructOpaque){.nc = opaque}, |
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init_cb, reset_cb, free_entry_cb, free_cb); |
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} |
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/** |
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* Get an object from the pool, reusing an old one from the pool when |
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* available. |
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* |
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* Every call to this function must happen before ff_refstruct_pool_uninit(). |
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* Otherwise undefined behaviour may occur. |
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* |
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* @param pool the pool from which to get the object |
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* @return a reference to the object on success, NULL on error. |
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*/ |
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void *ff_refstruct_pool_get(FFRefStructPool *pool); |
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/** |
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* Mark the pool as being available for freeing. It will actually be freed |
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* only once all the allocated buffers associated with the pool are released. |
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* Thus it is safe to call this function while some of the allocated buffers |
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* are still in use. |
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* |
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* It is illegal to try to get a new entry after this function has been called. |
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* |
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* @param poolp pointer to a pointer to either NULL or a pool to be freed. |
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* `*poolp` will be set to NULL. |
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*/ |
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static inline void ff_refstruct_pool_uninit(FFRefStructPool **poolp) |
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{ |
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51628 |
ff_refstruct_unref(poolp); |
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} |
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#endif /* AVCODEC_REFSTRUCT_H */ |
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