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1 | /** | ||
2 | * Copyright (C) 2025 Niklas Haas | ||
3 | * | ||
4 | * This file is part of FFmpeg. | ||
5 | * | ||
6 | * FFmpeg is free software; you can redistribute it and/or | ||
7 | * modify it under the terms of the GNU Lesser General Public | ||
8 | * License as published by the Free Software Foundation; either | ||
9 | * version 2.1 of the License, or (at your option) any later version. | ||
10 | * | ||
11 | * FFmpeg is distributed in the hope that it will be useful, | ||
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | ||
14 | * Lesser General Public License for more details. | ||
15 | * | ||
16 | * You should have received a copy of the GNU Lesser General Public | ||
17 | * License along with FFmpeg; if not, write to the Free Software | ||
18 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA | ||
19 | */ | ||
20 | |||
21 | #include "ops_backend.h" | ||
22 | |||
23 | #ifndef BIT_DEPTH | ||
24 | # error Should only be included from ops_tmpl_*.c! | ||
25 | #endif | ||
26 | |||
27 | #define WRAP_CONVERT_UINT(N) \ | ||
28 | DECL_PATTERN(convert_uint##N) \ | ||
29 | { \ | ||
30 | u##N##block_t xu, yu, zu, wu; \ | ||
31 | \ | ||
32 | SWS_LOOP \ | ||
33 | for (int i = 0; i < SWS_BLOCK_SIZE; i++) { \ | ||
34 | if (X) \ | ||
35 | xu[i] = x[i]; \ | ||
36 | if (Y) \ | ||
37 | yu[i] = y[i]; \ | ||
38 | if (Z) \ | ||
39 | zu[i] = z[i]; \ | ||
40 | if (W) \ | ||
41 | wu[i] = w[i]; \ | ||
42 | } \ | ||
43 | \ | ||
44 | CONTINUE(u##N##block_t, xu, yu, zu, wu); \ | ||
45 | } \ | ||
46 | \ | ||
47 | WRAP_COMMON_PATTERNS(convert_uint##N, \ | ||
48 | .op = SWS_OP_CONVERT, \ | ||
49 | .convert.to = SWS_PIXEL_U##N, \ | ||
50 | ); | ||
51 | |||
52 | #if BIT_DEPTH != 8 | ||
53 |
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9792 | WRAP_CONVERT_UINT(8) |
54 | #endif | ||
55 | |||
56 | #if BIT_DEPTH != 16 | ||
57 |
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9792 | WRAP_CONVERT_UINT(16) |
58 | #endif | ||
59 | |||
60 | #if BIT_DEPTH != 32 || defined(IS_FLOAT) | ||
61 |
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8704 | WRAP_CONVERT_UINT(32) |
62 | #endif | ||
63 | |||
64 | 632 | DECL_PATTERN(clear) | |
65 | { | ||
66 | SWS_LOOP | ||
67 |
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20856 | for (int i = 0; i < SWS_BLOCK_SIZE; i++) { |
68 |
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20224 | if (!X) |
69 | 8704 | x[i] = impl->priv.px[0]; | |
70 |
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20224 | if (!Y) |
71 | 12800 | y[i] = impl->priv.px[1]; | |
72 |
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20224 | if (!Z) |
73 | 12800 | z[i] = impl->priv.px[2]; | |
74 |
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20224 | if (!W) |
75 | 15360 | w[i] = impl->priv.px[3]; | |
76 | } | ||
77 | |||
78 | 632 | CONTINUE(block_t, x, y, z, w); | |
79 | 632 | } | |
80 | |||
81 | #define WRAP_CLEAR(X, Y, Z, W) \ | ||
82 | DECL_IMPL(clear##_##X##Y##Z##W) \ | ||
83 | { \ | ||
84 | CALL(clear, X, Y, Z, W); \ | ||
85 | } \ | ||
86 | \ | ||
87 | DECL_ENTRY(clear##_##X##Y##Z##W, \ | ||
88 | .setup = ff_sws_setup_q4, \ | ||
89 | .op = SWS_OP_CLEAR, \ | ||
90 | .flexible = true, \ | ||
91 | .unused = { !X, !Y, !Z, !W }, \ | ||
92 | ); | ||
93 | |||
94 | 40 | WRAP_CLEAR(1, 1, 1, 0) /* rgba alpha */ | |
95 | 32 | WRAP_CLEAR(0, 1, 1, 1) /* argb alpha */ | |
96 | |||
97 | 40 | WRAP_CLEAR(0, 0, 1, 1) /* vuya chroma */ | |
98 | 40 | WRAP_CLEAR(1, 0, 0, 1) /* yuva chroma */ | |
99 | 40 | WRAP_CLEAR(1, 1, 0, 0) /* ayuv chroma */ | |
100 | 40 | WRAP_CLEAR(0, 1, 0, 1) /* uyva chroma */ | |
101 | 40 | WRAP_CLEAR(1, 0, 1, 0) /* xvyu chroma */ | |
102 | |||
103 | 200 | WRAP_CLEAR(1, 0, 0, 0) /* gray -> yuva */ | |
104 | 80 | WRAP_CLEAR(0, 1, 0, 0) /* gray -> ayuv */ | |
105 | 80 | WRAP_CLEAR(0, 0, 1, 0) /* gray -> vuya */ | |
106 | |||
107 | 288 | DECL_PATTERN(min) | |
108 | { | ||
109 | SWS_LOOP | ||
110 |
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9504 | for (int i = 0; i < SWS_BLOCK_SIZE; i++) { |
111 |
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9216 | if (X) |
112 | 9216 | x[i] = FFMIN(x[i], impl->priv.px[0]); | |
113 |
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9216 | if (Y) |
114 | 4608 | y[i] = FFMIN(y[i], impl->priv.px[1]); | |
115 |
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9216 | if (Z) |
116 | 4608 | z[i] = FFMIN(z[i], impl->priv.px[2]); | |
117 |
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9216 | if (W) |
118 | 4608 | w[i] = FFMIN(w[i], impl->priv.px[3]); | |
119 | } | ||
120 | |||
121 | 288 | CONTINUE(block_t, x, y, z, w); | |
122 | 288 | } | |
123 | |||
124 | 288 | DECL_PATTERN(max) | |
125 | { | ||
126 | SWS_LOOP | ||
127 |
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9504 | for (int i = 0; i < SWS_BLOCK_SIZE; i++) { |
128 |
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9216 | if (X) |
129 | 9216 | x[i] = FFMAX(x[i], impl->priv.px[0]); | |
130 |
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9216 | if (Y) |
131 | 4608 | y[i] = FFMAX(y[i], impl->priv.px[1]); | |
132 |
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9216 | if (Z) |
133 | 4608 | z[i] = FFMAX(z[i], impl->priv.px[2]); | |
134 |
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9216 | if (W) |
135 | 4608 | w[i] = FFMAX(w[i], impl->priv.px[3]); | |
136 | } | ||
137 | |||
138 | 288 | CONTINUE(block_t, x, y, z, w); | |
139 | 288 | } | |
140 | |||
141 | 288 | WRAP_COMMON_PATTERNS(min, | |
142 | .op = SWS_OP_MIN, | ||
143 | .setup = ff_sws_setup_q4, | ||
144 | .flexible = true, | ||
145 | ); | ||
146 | |||
147 | 288 | WRAP_COMMON_PATTERNS(max, | |
148 | .op = SWS_OP_MAX, | ||
149 | .setup = ff_sws_setup_q4, | ||
150 | .flexible = true, | ||
151 | ); | ||
152 | |||
153 | 96 | DECL_PATTERN(scale) | |
154 | { | ||
155 | 96 | const pixel_t scale = impl->priv.px[0]; | |
156 | |||
157 | SWS_LOOP | ||
158 |
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3168 | for (int i = 0; i < SWS_BLOCK_SIZE; i++) { |
159 |
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3072 | if (X) |
160 | 3072 | x[i] *= scale; | |
161 |
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3072 | if (Y) |
162 | 1536 | y[i] *= scale; | |
163 |
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3072 | if (Z) |
164 | 1536 | z[i] *= scale; | |
165 |
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3072 | if (W) |
166 | 1536 | w[i] *= scale; | |
167 | } | ||
168 | |||
169 | 96 | CONTINUE(block_t, x, y, z, w); | |
170 | 96 | } | |
171 | |||
172 | 96 | WRAP_COMMON_PATTERNS(scale, | |
173 | .op = SWS_OP_SCALE, | ||
174 | .setup = ff_sws_setup_q, | ||
175 | .flexible = true, | ||
176 | ); | ||
177 |