| Line | Branch | Exec | Source |
|---|---|---|---|
| 1 | /* | ||
| 2 | * This file is part of FFmpeg. | ||
| 3 | * | ||
| 4 | * FFmpeg is free software; you can redistribute it and/or modify | ||
| 5 | * it under the terms of the GNU General Public License as published by | ||
| 6 | * the Free Software Foundation; either version 2 of the License, or | ||
| 7 | * (at your option) any later version. | ||
| 8 | * | ||
| 9 | * FFmpeg is distributed in the hope that it will be useful, | ||
| 10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
| 11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
| 12 | * GNU General Public License for more details. | ||
| 13 | * | ||
| 14 | * You should have received a copy of the GNU General Public License along | ||
| 15 | * with FFmpeg; if not, write to the Free Software Foundation, Inc., | ||
| 16 | * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. | ||
| 17 | */ | ||
| 18 | |||
| 19 | #include <math.h> | ||
| 20 | #include <string.h> | ||
| 21 | #include <stdio.h> | ||
| 22 | #include <stdlib.h> | ||
| 23 | |||
| 24 | #include "libavcodec/audiodsp.h" | ||
| 25 | |||
| 26 | #include "libavutil/common.h" | ||
| 27 | #include "libavutil/intreadwrite.h" | ||
| 28 | #include "libavutil/mem_internal.h" | ||
| 29 | |||
| 30 | #include "checkasm.h" | ||
| 31 | |||
| 32 | #define MAX_SIZE (32 * 128) | ||
| 33 | |||
| 34 | #define randomize_float(buf, len) \ | ||
| 35 | do { \ | ||
| 36 | int i; \ | ||
| 37 | for (i = 0; i < len; i++) { \ | ||
| 38 | float f = (float)rnd() / (UINT_MAX >> 5) - 16.0f; \ | ||
| 39 | buf[i] = f; \ | ||
| 40 | } \ | ||
| 41 | } while (0) | ||
| 42 | |||
| 43 | #define randomize_int(buf, len, size, bits) \ | ||
| 44 | do { \ | ||
| 45 | int i; \ | ||
| 46 | for (i = 0; i < len; i++) { \ | ||
| 47 | uint ## size ## _t r = rnd() & ((1LL << bits) - 1); \ | ||
| 48 | AV_WN ## size ## A(buf + i, -(1LL << (bits - 1)) + r); \ | ||
| 49 | } \ | ||
| 50 | } while (0) | ||
| 51 | |||
| 52 | 14 | void checkasm_check_audiodsp(void) | |
| 53 | { | ||
| 54 | AudioDSPContext adsp; | ||
| 55 | |||
| 56 | 14 | ff_audiodsp_init(&adsp); | |
| 57 | |||
| 58 |
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14 | if (check_func(adsp.scalarproduct_int16, "audiodsp.scalarproduct_int16")) { |
| 59 | 3 | LOCAL_ALIGNED(32, int16_t, v1, [MAX_SIZE]); | |
| 60 | 3 | LOCAL_ALIGNED(32, int16_t, v2, [MAX_SIZE]); | |
| 61 | unsigned int len_bits_minus4, v1_bits, v2_bits, len; | ||
| 62 | int32_t res0, res1; | ||
| 63 | |||
| 64 | 3 | declare_func(int32_t, const int16_t *v1, const int16_t *v2, int len); | |
| 65 | |||
| 66 | // generate random 5-12bit vector length | ||
| 67 | 3 | len_bits_minus4 = rnd() % 8; | |
| 68 | 3 | len = rnd() & ((1 << len_bits_minus4) - 1); | |
| 69 | 3 | len = 16 * FFMAX(len, 1); | |
| 70 | |||
| 71 | // generate the bit counts for each of the vectors such that the result | ||
| 72 | // fits into int32 | ||
| 73 | 3 | v1_bits = 1 + rnd() % 15; | |
| 74 | 3 | v2_bits = FFMIN(32 - (len_bits_minus4 + 4) - v1_bits - 1, 15); | |
| 75 | |||
| 76 |
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12291 | randomize_int(v1, MAX_SIZE, 16, v1_bits + 1); |
| 77 |
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12291 | randomize_int(v2, MAX_SIZE, 16, v2_bits + 1); |
| 78 | |||
| 79 | 3 | res0 = call_ref(v1, v2, len); | |
| 80 | 3 | res1 = call_new(v1, v2, len); | |
| 81 |
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3 | if (res0 != res1) |
| 82 | ✗ | fail(); | |
| 83 |
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3 | bench_new(v1, v2, MAX_SIZE); |
| 84 | } | ||
| 85 | |||
| 86 |
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14 | if (check_func(adsp.vector_clip_int32, "audiodsp.vector_clip_int32")) { |
| 87 | 3 | LOCAL_ALIGNED(32, int32_t, src, [MAX_SIZE]); | |
| 88 | 3 | LOCAL_ALIGNED(32, int32_t, dst0, [MAX_SIZE]); | |
| 89 | 3 | LOCAL_ALIGNED(32, int32_t, dst1, [MAX_SIZE]); | |
| 90 | int32_t val1, val2, min, max; | ||
| 91 | int len; | ||
| 92 | |||
| 93 | 3 | declare_func(void, int32_t *dst, const int32_t *src, | |
| 94 | int32_t min, int32_t max, unsigned int len); | ||
| 95 | |||
| 96 | 3 | val1 = ((int32_t)rnd()); | |
| 97 |
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3 | val1 = FFSIGN(val1) * (val1 & ((1 << 24) - 1)); |
| 98 | 3 | val2 = ((int32_t)rnd()); | |
| 99 |
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3 | val2 = FFSIGN(val2) * (val2 & ((1 << 24) - 1)); |
| 100 | |||
| 101 | 3 | min = FFMIN(val1, val2); | |
| 102 | 3 | max = FFMAX(val1, val2); | |
| 103 | |||
| 104 |
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12291 | randomize_int(src, MAX_SIZE, 32, 32); |
| 105 | |||
| 106 | 3 | len = rnd() % 128; | |
| 107 | 3 | len = 32 * FFMAX(len, 1); | |
| 108 | |||
| 109 | 3 | call_ref(dst0, src, min, max, len); | |
| 110 | 3 | call_new(dst1, src, min, max, len); | |
| 111 |
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3 | if (memcmp(dst0, dst1, len * sizeof(*dst0))) |
| 112 | ✗ | fail(); | |
| 113 |
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3 | bench_new(dst1, src, min, max, MAX_SIZE); |
| 114 | } | ||
| 115 | |||
| 116 |
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14 | if (check_func(adsp.vector_clipf, "audiodsp.vector_clipf")) { |
| 117 | 2 | LOCAL_ALIGNED(32, float, src, [MAX_SIZE]); | |
| 118 | 2 | LOCAL_ALIGNED(32, float, dst0, [MAX_SIZE]); | |
| 119 | 2 | LOCAL_ALIGNED(32, float, dst1, [MAX_SIZE]); | |
| 120 | float val1, val2, min, max; | ||
| 121 | int i, len; | ||
| 122 | |||
| 123 | 2 | declare_func(void, float *dst, const float *src, | |
| 124 | int len, float min, float max); | ||
| 125 | |||
| 126 | 2 | val1 = (float)rnd() / (UINT_MAX >> 1) - 1.0f; | |
| 127 | 2 | val2 = (float)rnd() / (UINT_MAX >> 1) - 1.0f; | |
| 128 | |||
| 129 |
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2 | min = FFMIN(val1, val2); |
| 130 |
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2 | max = FFMAX(val1, val2); |
| 131 | |||
| 132 |
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8194 | randomize_float(src, MAX_SIZE); |
| 133 | |||
| 134 | 2 | len = rnd() % 128; | |
| 135 | 2 | len = 16 * FFMAX(len, 1); | |
| 136 | |||
| 137 | 2 | call_ref(dst0, src, len, min, max); | |
| 138 | 2 | call_new(dst1, src, len, min, max); | |
| 139 |
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2130 | for (i = 0; i < len; i++) { |
| 140 |
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2128 | if (!float_near_ulp_array(dst0, dst1, 3, len)) |
| 141 | ✗ | fail(); | |
| 142 | } | ||
| 143 |
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2 | bench_new(dst1, src, MAX_SIZE, min, max); |
| 144 | } | ||
| 145 | |||
| 146 | 14 | report("audiodsp"); | |
| 147 | 14 | } | |
| 148 |